- Right-clicking an unselected clip selects it first (C++ parity) —
this is what made Cut/Delete appear to do nothing.
- Cut/Copy/Paste clipboard: clipboard_copy/cut/paste on the engine,
clipboard clips keep footage/range/speed/track kind and stay linked
in the pasted group; paste lands at the playhead as one undo entry.
- Dropping a video-with-audio footage places the video clip plus a
linked audio clip at the same range in ONE 'Add Clip' undo entry.
- Add Video/Audio Track buttons in the timeline toolbar and the track
header context menu; new sequences start with 2 video + 2 audio
tracks (not an undoable edit).
- oaknode Graph::add_entry now reclaims the slot from the free list —
before, a detached-then-reattached node left its slot in the free
list, so node_count undercounted and the next add_node silently
clobbered the restored node. This was the user's 'undo, redo, undo,
redo and the result changed' bug; regression covered by cycle tests
(move/trim/delete/split/add-track/linked-placement all converge).
- oaktimeline::multicam: clip_find_multicam (buffer/tex_in depth-1
lookup), multicam_enable/disable (rewire sequence<->clip through a
MultiCamNode), multicam_switch (split-preserving-links at the
playhead, each half owns an independent multicam copy, linked clips
switched together) as single undo commands with C++ labels.
- BlockSplitCommand now duplicates the clip's whole dependency graph
(copy_node_and_dependency_graph_minus_items) instead of just the
block core, matching the C++ BlockSplitCommand::prepare semantics;
undo detaches the copied subgraph, redo re-attaches identity-
preserving.
- oaknode: fix serializer dropping edges from the first-created node
(ptr=0 was not registered in id_map), restoring sequence_in edge
round-trips; multicam node and clip wiring serializer round-trip
tests.
- oakengine_sequence_move_clip implemented for real (oaktimeline
TrackMoveBlockCommand; fixes the graph-ownership/gap-anchor/ripple
trim bugs the stub was hiding); same-track via the frozen C ABI,
cross-track supported by the module command
- oaknode clip blocks now declare a tex_in texture input and set
effect_input to it, so timeline clips can host effect chains; facade
test covers effect insert/remove on a real clip
- oakffmpeg-link: FFMPEG_DIR is now mandatory with a clear panic (a
Homebrew upgrade left the system ffmpeg .pc pointing at a deleted
dav1d Cellar path, breaking links); reads a git-ignored workspace
.env for IDEs that cannot inject env vars (RustRover); links the C++
stdlib for C++ codec libs (svt-av1)
- oakengine re-exports oaknode so tests share one crate instance;
it_node uses the direct instance's value type where it calls the
module FFI (the --workspace dev-dependency feature split builds
oaknode twice)