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oak-editor
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2 Commits
Include renames
Author
SHA1
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Simran Brucherseifer
5da9848de7
Upgrade shaders from GLSL 110 to 150 (OpenGL 3.2)
2020-04-22 11:28:33 +02:00
itsmattkc
daafcbfc95
began external shader files that can be compiled into the program
...
Helps write shaders rather than embedding them into the C++ code.
2019-12-09 23:49:44 +11:00