Commit Graph
160 Commits
Author SHA1 Message Date
itsmattkc 373eeaeacd renderer: when invalidating visible, kick the workers into emit mode 2020-05-07 01:29:05 +10:00
itsmattkc c61adbf2a2 videorenderer: if an InvalidateVisible() signal comes through, cancel the queue
Optimization that frees up the GPU as quickly as possible when the user starts
making changes that may require quick feedback.
2020-05-07 00:56:16 +10:00
itsmattkc 67854a2c97 gizmos: use scale instead of matrix transform
Improves appearance of gizmos lines and ensures other controls are drawn in
UI dimensions rather than texture dimensions.
2020-05-06 17:45:44 +10:00
itsmattkc c387ce1cd7 polygon node: early crude implementation 2020-05-05 00:22:49 +10:00
itsmattkc b6696f3161 Merge branch 'master' into gizmos 2020-05-04 13:12:11 +10:00
itsmattkc 2b1640ac04 frame/texture: use dividers when allocating buffers
Allows render pipeline to know the "real" and "simulated" resolution of a
divided buffer.
2020-05-04 01:08:46 +10:00
itsmattkc cfc5ce24a3 Merge branch 'master' into gizmos 2020-05-02 17:06:49 +10:00
itsmattkc 69d399105a manageddisplaywidgets: fixed issue that caused buffers to be drawn on the main window 2020-04-29 01:24:21 +10:00
itsmattkc 4906bb7d53 scopes: don't use shared context
OpenGL shared contexts (through Qt at least) seem to be buggy. Scopes have been
shifted to a non-shared approach as a result.
2020-04-28 17:08:52 +10:00
itsmattkc 1cca9de7c5 gizmos: implemented pathway for node to draw on the viewer 2020-04-27 04:34:36 +10:00
itsmattkc 53ae25a7cb nodes: optimize node graph changes by only updating from inputs that changed
A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00
itsmattkc acef99eb17 renamed viewerglwidget to viewerdisplaywidget
Initially this class was named to provide the possibility of supporting other
APIs, however this abstraction has been done with a base class instead.
2020-04-25 14:46:30 +10:00
itsmattkc c7de93cc5d viewer/opengl: minor code improvements 2020-04-24 15:14:20 +10:00
itsmattkc 8c44f8d03d viewer/various: split off color management into separate base class
Also moves scopes to said base class.
2020-04-24 03:45:07 +10:00
itsmattkc 7768925826 manageddisplay: started base class for widgets that are managed 2020-04-24 00:17:32 +10:00
itsmattkc 1f34b89950 viewer: removed unnecessary debug line 2020-04-23 18:06:49 +10:00
itsmattkc 6c1e90665f colormanagement: moved from passing DVL strings everywhere to a consolidated ColorTransform struct 2020-04-23 01:17:58 +10:00
itsmattkc 197e60b6c3 export: show main color spaces rather than DVL chain 2020-04-22 23:34:23 +10:00
itsmattkc c9e797abdf various: conformed frame usages to respect stride 2020-04-22 15:54:47 +10:00
itsmattkc ccb02d30aa colormanager: implement default config 2020-04-22 05:08:33 +10:00
itsmattkc ab262092a6 viewer: removed unused debug line 2020-04-21 19:36:37 +10:00
itsmattkc 05eae1e28a audio: don't use a shared QIODevice
This system was kind of janky anyway. It makes more sense ultimately for the
audio management classes to contain the file handle rather than the renderer.
2020-04-21 17:55:55 +10:00
itsmattkc 0ced48d4df histogram: implemented color management 2020-04-21 01:59:06 +10:00
itsmattkc 6f4bf70d3e scope: implemented waveform scope 2020-04-20 22:58:29 +10:00
itsmattkc 84e73395ff panels: implement a small margin on all panels to ensure the focus border is always visible 2020-04-20 18:06:50 +10:00
itsmattkc 2849ae210c timeline/viewer: reimplemented "play in to out" and "loop" 2020-04-19 17:22:32 +10:00
itsmattkc 410f3d25dc fixed menu bugs introduced in f2bff5f150
Turns out setting a QMenu parent *not* in the constructor leads to very strange
behavior. All parents are now set in the constructor.
2020-04-19 16:19:08 +10:00
itsmattkc f2bff5f150 menu: ensure all addMenu() calls are followed with setParent() calls
Ensures memory taken by creating a new menu is freed.
2020-04-19 01:26:54 +10:00
itsmattkc d3b71e6576 nodes: color management when setting color parameters is now preserved 2020-04-18 17:43:37 +10:00
itsmattkc f73c41d3fa various: implemented multiple project support
This required various changes to various parts of the infrastructure (mostly
using paths to finding the "root project" of any given object throughout).
Now theoretically infinite projects can be opened and accounted for at any
given time.
2020-04-18 01:50:47 +10:00
itsmattkc 77c0db55a5 viewer: implemented display of title/action safe margins 2020-04-17 18:59:17 +10:00
itsmattkc aac47ba776 viewer: re-queue video renderer even when beyond the length
Ensures video renderer always renders where the playhead is.
2020-04-13 13:19:08 +10:00
itsmattkc 7bc7b6098b ui: moved remaining QMenus to our Menu class
Mainly to take advantage of Menu's specific styling on certain platforms to
keep a consistency.
2020-04-08 00:46:30 +10:00
itsmattkc ee5d47a53f viewer: check if file exists before passing to OIIO
This is valid in our system and suppresses OIIO message when files do not exist.
2020-04-06 23:39:19 +10:00
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc 59fa80ae57 ui: on windows, use native menus
Minor UI improvement for Windows users.
2020-04-06 00:14:36 +10:00
itsmattkc 55c86f6cb6 viewer: removed framebuffer that never got used
This framebuffer was an early approach to the pixel sampler that never got
used, but was still getting created/destroyed unnecessarily. This has now
been removed.
2020-04-04 14:11:16 +11:00
itsmattkc e1ca5f2f82 various: removed hardcoded OCIO::ROLE_SCENE_LINEAR to allow for a configurable reference space 2020-04-03 01:30:47 +11:00
itsmattkc 1319d7141f viewer: re-implemented auto viewer full screen from menubar/keyboard shortcut 2020-04-01 19:22:53 +11:00
itsmattkc ed48d24cbc viewerwindow: implemented displaying a viewer image fullscreen on another monitor
Implements an extra widget to display images on a separate monitor. Both
viewers have separate display color controls since different monitors may
conform to different standards/transforms.
2020-04-01 19:21:25 +11:00
itsmattkc 6ea6dd810e pixelsampler: added pixel sampler panel
When visible, this panel will show the current reference and display transformed
color under the cursor of any viewer.
2020-04-01 16:57:10 +11:00
itsmattkc 6f0d72c05d renderer: switched audio rendering over to planar buffers
While planar audio cannot be used for playback, it's much easier for processing.
This should lead to cleaner and easier to write code in the future.
2020-03-31 18:01:20 +11:00
itsmattkc 9f3b9fdc70 footageviewer: allows users to drag video or audio only
Updates drag mime data to include a variable determining which streams are
enabled and which ones aren't (a binary qint64 where the 0s are disabled
and the 1s are enabled) rather than relying solely on the stream->enabled
values which can't be modified as part of the drag process.
2020-03-23 18:55:59 +11:00
itsmattkc 053ea10393 viewer: fixed occasional segfault when setting the viewer node
Since other parts of the UI use OpenGL (through Qt), the viewer's context can
sometimes become non-current until the next time it draws. Since the color
processor is created before the main drawing function, the context could
occasionally be non-current causing its creation to fail. Subsequently trying
to use that color processor would trigger a segfault. This commit addresses that
by always making the context current before creating the color processor shader.
2020-03-22 20:09:05 +11:00
itsmattkc 3c3543a2a9 viewer: avoid divide by zero on sequences with zero length 2020-03-21 13:15:11 +11:00
itsmattkc e6b484a523 audiowaveformview: rounded some float to int conversions 2020-03-19 13:22:48 +11:00
itsmattkc 78c504d292 footageviewer: remove unnecessary cache invalidations
Minor optimization, now that the FootageViewer's nodes are
connected/disconnected as part of the process, the second call to invalidate
is unnecessary and will only serve to re-invalidate actually valid cache data.
2020-03-18 19:09:13 +11:00
itsmattkc f888cf7fe5 audiowaveformview: force cache invalidation if the footage is changed 2020-03-18 19:08:33 +11:00
itsmattkc fed17e35fa audiowaveformview: optimizes waveform to only redraw when necessary
Draws to a pixmap only when the waveform changes so it doesn't have to be
regenerated on every draw. Also renames WaveformView to AudioWaveformView
2020-03-18 14:44:05 +11:00
itsmattkc 5bdee74205 waveformview: corrected rectified waveform algorithm
Fixed bug where code erroneously multipled by full channel height. This is an
incorrect assumption since the full range of -1.0 to 1.0 is 2.0 which means the
difference needs to be halfed to create a range from 0.0 to 1.0.
2020-03-18 14:23:35 +11:00