Commit Graph
68 Commits
Author SHA1 Message Date
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00
Mike-Solar bff06e00e5 refactor: split Core into EngineCore (engine) and Core (UI)
EngineCore (new app/coreengine.{h,cpp}) owns every engine-safe part of
the old Core singleton: CoreParams, lifecycle of the engine managers,
UndoStack, tool/snapping/timecode state, locale, autorecovery, recent
projects, footage filters, clipboard, project registry, type
declarations, and the proxy toggle. UI dependencies are inverted
through hooks instead: status-bar/cache-full signals and std::function
handlers for image-sequence confirmation, footage relink, OTIO import,
project save/close and layout load (same pattern as
Config::ErrorHandler).

Core (app/) now derives from EngineCore and keeps only UI behavior:
the main window, dialogs, panel heuristics, import/export flows and
project lifecycle presentation. Its public API is unchanged (all
inherited), and Core::instance() covariantly static_casts the engine
singleton. The render worker constructs EngineCore directly, making it
the first binary that no longer needs the UI side of Core.

~25 engine call sites move from core.h to coreengine.h; a dozen more
drop a vestigial core.h include (gaining direct includes for symbols
they were borrowing transitively). Full gtest suite green (1986 tests,
0 failures).
2026-07-20 01:38:42 +08:00
Mike-Solar 4fc8b80d7e core: turn olivecore into liboakcore.so with a pure C ABI
liboakcore is now a shared library that exposes only a C ABI:
- every value class (Rational, TimeRange, Color, Bezier, AudioParams,
  SampleBuffer) and the free-function groups (StringUtils, fraction
  utils, Timecode) is wrapped in an opaque-handle C API under
  core/include/olive/core/oakcore/ (init/copy/free + self-first
  functions), implemented in core/src/capi/
- consumers keep the original C++ API unchanged through same-name
  wrapper classes that hold the handle and forward across the C
  boundary; original implementations moved to core/src/oliveimpl
  (namespace olive::core::internal) and are hidden from export
- TimeRangeList/TimeRangeListFrameIterator are reimplemented inline
  over the wrapper (iterators/containers don't cross C ABI)
- generic Value container stays internal (unused by consumers) and is
  no longer part of the public umbrella header
- hidden visibility + OAKCORE_BUILD export macro; nm shows zero
  olive::* symbols exported
- install into the platform's standard libdir (GNUInstallDirs);
  Windows DLLs next to the executables, macOS into the app bundle
- TimelineWorkArea::in/out/length now return by value: the wrapped
  TimeRange getters return values, and forwarding them through const
  references dangled (found via RenderWorkerFootageTest crash)
- tests: 9 new pure C ABI test executables (oakcore_*_test) covering
  every public C function; 4 stale legacy core tests removed (they
  targeted a long-renamed API and were never built due to a malformed
  option() that also kept OLIVECORE_BUILD_TESTS off)
- CI/CD: oakcore.dll staged for NSIS, liboakcore.so added to the
  AppImage validation list, build-tree DLL copies on Windows
2026-07-19 23:49:40 +08:00
Mike-Solar bb40b4923e style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to
.clang-tidy) plus scripted passes, per the updated rules now documented
in CONTRIBUTING.md:

- types (class/struct/enum/alias/template params): PascalCase
- functions, variables, members: snake_case (incl. rational -> Rational)
- private/protected members: trailing underscore; static member
  variables likewise (instance_, available_themes_)
- constants and enum values: snake_case (kLinear -> k_linear,
  F32P -> f32p); ALL_CAPS reserved for macros
- macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG ->
  OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE,
  include guards -> OAK_*)
- file names: all lowercase (Current/Plugin/OliveHost/OliveClip/
  OlivePluginInstance -> current/plugin/olivehost/oliveclip/
  oliveplugininstance)
- getters share the member name sans underscore, setters set_foo()
- Qt and third-party (OpenFX) virtual overrides and framework callbacks
  keep their original names (exempt in .clang-tidy)

Manual follow-ups required where automation could not reach:
- string-based QMetaObject/SIGNAL/SLOT references updated to renamed
  methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...)
- macro bodies referencing renamed methods (OLIVE_CONFIG,
  NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*)
- self-shadowing locals renamed where signals/methods became same-named
  (size_changed, worker_count, selected_items, import param, filters)
- third_party OFX member/namespace usages restored (OFX::Host::*,
  _created, _clipPrefsDirty, createInstance, clearPersistentMessage)
- STL protocol aliases restored (const_iterator) with .clang-tidy
  ignore rules; qHash overloads restored

Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
2026-07-19 16:10:54 +08:00
Mike-Solar dd7427f51a fix: bugs surfaced by new gtest coverage
- html.cpp: rgba() colors parsed with setRedF/GreenF/BlueF (0-1) while the
  writer emits 0-255 integers, so semi-transparent text colors lost their
  RGB on round-trip; parse with integer setters instead
- CLIProgressDialog: percentage padding compared normalized progress
  (0.0-1.0) against 10/100, so padding was always fully applied; compute
  the percentage first
- TimelineUndoPointer BlockTrimCommand: remove_block_from_graph_ was
  never initialized (UB on redo)
- TimelineUndoGeneral TransitionRemoveCommand: track_ was never
  initialized; GetRelevantProject() could dereference it before redo()
- ProjectLoadTask::Run(): failure path deleted project_ without
  resetting it, leaving GetLoadedProject() dangling
2026-07-17 13:07:43 +08:00
Mike-Solar e5eeaddf2f format: reformatting files 2026-07-13 15:30:43 +08:00
Mike-Solar bfb1b2fce4 update copyright back 2026-01-16 21:22:05 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike-Solar 21d5ed5f59 完善测试 2026-01-05 04:02:05 +08:00
Mike Solar 6fdfd03ffd update: update copyright 2025-08-05 17:12:49 +08:00
Mike Solar 74f73ab3be change: change code style to Linux style except indent. 2025-08-03 03:09:40 +08:00
itsmattkc 7ec8a4dd7e serializer: ensure backwards compatibility 2023-02-26 15:42:54 -08:00
itsmattkc 46d15396a6 Merge branch 'track-redux' into move-serialization 2023-02-23 11:09:45 -08:00
itsmattkc 48a7172ea3 timeline: fixed undo issue with slide tool
Fixes #2132
2023-02-21 18:22:23 -08:00
itsmattkc 028651f9fb moved serialization 2023-02-21 14:26:34 -08:00
itsmattkc 11e4e051c3 move undo files around for better organization 2023-02-20 16:09:22 -08:00
itsmattkc dd9c52ab59 start moving core frameworks to external libraries 2023-01-19 09:51:47 -08:00
itsmattkc 02ee079bde timelinemarker: fixed issue with undoing resized markers 2022-09-16 11:28:03 -07:00
itsmattkc 571be3d28d timeline: added thumbnail modes that affect how much is rendered 2022-09-06 16:06:26 -07:00
itsmattkc 46be693b3e timeline: show marker text even on markers without range 2022-07-19 11:21:06 -07:00
itsmattkc 079d6beff2 timeline: separate markers and workarea 2022-06-27 23:39:31 -07:00
itsmattkc 7c12b6dc16 updates for C++17 2022-05-11 10:50:47 -07:00
itsmattkc 4b366a9b73 update copyright year to 2022 2022-05-10 10:38:56 -07:00
itsmattkc 0f99d8a662 timeruler: add ability to resize markers and workarea 2022-05-09 17:53:21 -07:00
itsmattkc 91b761693b code: use config macro
Macro is much easier to use and more readable
2022-05-04 09:50:34 -07:00
itsmattkc 5441f2f9a4 markeraddcommand: removed unused members 2022-05-02 00:35:43 -07:00
itsmattkc 059331c295 markerremovecommand: removed unused members 2022-05-02 00:26:11 -07:00
itsmattkc e6d4fe43de reworked and vastly improved snapping subsystem 2022-05-02 00:01:49 -07:00
itsmattkc f7396de121 markers: reimplemented copy/paste 2022-05-01 22:33:58 -07:00
itsmattkc 6a0b5856c9 various: extended marker and timeline functionality 2022-05-01 21:17:22 -07:00
itsmattkc cdcd83c09a ported seekablewidget to timebasedview
Cuts down on a lot of code duplication and opens up usage of the new TimelineViewSelectionManager framework
2022-05-01 15:45:20 -07:00
Thomas Wilshaw fed62246e6 Move marker load/save code to Serializer and fix build issues. Copy/paste not working 2022-01-30 13:36:11 +00:00
ThomasWilshaw 02b9a38737 Merge branch 'master' into marker 2022-01-28 22:30:29 +00:00
itsmattkc 4ecce20c35 start implementing serializers 2022-01-12 08:48:31 -08:00
Thomas Wilshaw c8552ad184 Make moving a marker undoable 2021-10-22 22:15:56 +01:00
Thomas Wilshaw 87b66e0cbb Make renaming markers undoable 2021-10-22 22:15:56 +01:00
Thomas Wilshaw 374b97b6a5 Add default marker color to config 2021-10-22 22:15:53 +01:00
Thomas Wilshaw 76e55a857f Make markers copy/paste-able 2021-10-22 22:15:52 +01:00
Thomas Wilshaw d8101869b9 Redo marker selection code 2021-10-22 22:15:51 +01:00
Thomas Wilshaw ca807b7b66 Marker color is saved to .ove file 2021-10-22 22:15:50 +01:00
Thomas Wilshaw 575ce39696 Move color to TimelineMarker and make sure all instances of a marker update on color change 2021-10-22 22:15:50 +01:00
itsmattkc 618ecacccd use highlight instead
I think it should be highlight
2021-08-16 17:51:20 -07:00
Pablo Gil 6d9ba1ed7f make PlayHead stylable, using Link color which looks better to me (Highlight color might work as well) 2021-08-16 17:45:45 +02:00
itsmattkc 597f35bd00 marker: actually add marker after loading it
Fixes #1632
2021-05-16 10:36:52 +10:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc f7883bd02c began some rewrites to timeline drawing 2021-01-14 10:30:20 +11:00
itsmattkc 8f729203fc some timeline refactoring, preparing for rewrites 2021-01-09 11:41:33 +11:00
itsmattkc 181235f6ce began new infrastructure
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.

Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00