Commit Graph
8 Commits
Author SHA1 Message Date
Mike-Solar 1ab7fa49a0 engine: timeline edit primitives round 2 (split/ripple-delete/trim/move)
All four are undoable and reuse the timeline/ command classes verbatim
(BlockSplitCommand, TrackRippleRemoveAreaCommand, BlockTrimCommand,
ReplaceBlockWithGap+PlaceBlock), with undo/redo assertions covering
split halves, media-in alignment on trim, ripple shift amounts, and
full restoration on undo
2026-07-20 07:52:07 +08:00
Mike-Solar b9b5ad09f7 engine: add the export family to the C ABI facade; mp4 transcode
- oakengine_export_render drives ExportTask synchronously (offline
  render + encode) with a progress callback, codec probing, and a
  thread-local error channel; exporter.h keeps clear of the visibility
  macro header
- oak-cli transcode now defaults to mp4 (H.264/AAC) with --format ppm
  keeping the raw output path
- two real concurrency bugs found by the facade's own test: ExportTask
  deadlocks when start()ed synchronously (queued conform handshake
  needs an event loop), and the progress callback must be captured by
  value because it fires on the task thread
2026-07-20 07:34:21 +08:00
Mike-Solar c1ee784600 engine: timeline edit primitives and oak-cli transcode
- oakengine_sequence_add_track and add_footage_clip are the facade's
  first editing primitives: undoable track creation and clip placement
  with full range validation, clip enumeration, and gap filtering
- oak-cli transcode closes the loop: media file -> import -> clip ->
  render, producing scaled PPM frames and a WAV from just the C ABI
- engine fix uncovered by transcode: the render worker used an invalid
  empty AudioParams for IPC render frames, crashing any sequence that
  contains audio; it now derives them from the rendered node itself
- sequence_new hardens its defaults against missing audio config keys
2026-07-20 06:33:14 +08:00
Mike-Solar 1a7029fd8f engine: add the footage family to the C ABI facade; oak-cli probe
- oakengine_footage_probe inspects media without a project (decoder
  probe): stream counts, per-stream video info (dimensions, rate,
  duration, color tags, interlacing), audio info, duration, decoder
  name, source start time; thread_local last_error for the NULL-handle
  failure paths
- oakengine_project_import_footage adds probed footage to a project
  through the same undoable command path as the app
- oak-cli probe prints decoder/duration/per-stream details and runs as
  a ctest everywhere (no GL)
- dual ownership documented: probe handles are owned, imported footage
  is borrowed from its project
2026-07-20 06:03:16 +08:00
Mike-Solar 6118260e01 engine: expose sequence video dimensions in the timeline facade
- oakengine_sequence_get_video_params (width/height/pixel aspect) with
  assertions for the default 1920x1080 square-pixel sequence and the
  invalid-handle path
- oak-cli now renders at the sequence's real dimensions instead of the
  hardcoded 1920x1080
2026-07-20 05:51:53 +08:00
Mike-Solar b26ffb7d64 engine: add the renderer family to the C ABI facade
- oakengine_renderer_create/set_mode/last_error, render_frame (sync,
  60s timeout, CPU frames via the existing worker pool),
  render_audio (planar float), cancel; frames and audio buffers are
  owned handles with borrowed data pointers
- output colorspace names map to OCIO display transforms, with
  graceful fallback to reference-space output
- oakengine_renderer_test: parameter validation and error paths need
  no GL and always run; render assertions gate on
  DynamicRenderer backend availability and SKIP cleanly otherwise
- fix a facade bug found by its own test: wait_for_ticket leaked a
  connected lambda capturing a stack reference, which a subsequent
  cancelled ticket could fire into reused stack memory
2026-07-20 05:26:42 +08:00
Mike-Solar 5db7aac058 engine: add init/project/timeline families to the C ABI facade
- oakengine_init/shutdown with HEADLESS/RENDER flags: headless boots
  Config, NodeFactory, ColorManager, task/conform/proxy/frame/disk
  managers and the serializer (plus an offscreen QGuiApplication that
  Qt requires for QAction); RENDER adds RenderManager. Idempotent and
  upgradable, no UI anywhere
- oakengine_project_* (17): create/load/save, modified state, name,
  footage enumeration with online check, undo/redo, sequence access
- oakengine_sequence_* (13): name, length (seconds and rational),
  frame rate, per-type track counts, playhead (timestamp and seconds),
  work area, markers; sequences are borrowed handles owned by their
  project
- pure-C oakengine_init_test covers init idempotency, save/load
  round-trip through a real fixture project, footage online checks,
  timeline parameters, and NULL/bounds safety - no GL required
2026-07-20 04:54:45 +08:00
Mike-Solar 37845302f9 engine: begin the liboakengine C ABI facade with the IPC subsystem
- oakengine/export.h establishes the OAKENGINE_API visibility macros;
  include/oakengine/ipc.h is the first pure-C surface (41 functions:
  shm, frame slot pool, and the worker IPC messages as POD<->JSON
  build/parse), implemented in engine/src/capi/
- the IPC implementations move to engine/src/oliveimpl (namespace
  olive::engine::internal::ipc); engine/render/ipc/*.h are rebuilt as
  same-name/same-API wrapper classes forwarding across the C boundary
- FrameSlotMeta is shared with the C header verbatim so the app/worker
  wire format (v1) is bit-identical; static_asserts pin sizeof and
  field offsets
- spscringbuffer.h moves to include/oakengine/ as an inline-only
  header (no symbols, not ABI)
- new pure-C test oakengine_ipc_test (make_oakengine_test, no GL)
  covers shm, frame pool, message round-trips and the layout asserts;
  full gtest suite stays green (1986 tests)
2026-07-20 04:12:58 +08:00