Commit Graph
16 Commits
Author SHA1 Message Date
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc 3399227b3a keyframeview: implemented transforming keyframe times to and from sequence time
Since the node graph can have transform cross nodes, input keyframes may occur
at a different times requiring transforming between sequence time and media
time. This commit implements such a mechanism in all UI classes that need it.
2020-03-26 19:17:46 +11:00
itsmattkc 592171cc31 keyframeviewbase: use existing function to access variable rather than changing the variable's visibility
Improved class encapsulation.
2020-03-26 00:38:25 +11:00
itsmattkc 17c1493aa7 all time-based panels are now derived from a common base class
Cuts down on a lot of duplicate code between
TimelineWidget/ViewerWidget/CurveWidget/NodeParamView
and TimelinePanel/ViewerPanel/CurvePanel/ParamPanel since they all use similar
time functions.
2020-02-01 19:39:43 +11:00
itsmattkc 0469fac4a9 node: send invalidatevisible signal through graph
When dragging a value in the UI, we use a "single frame update" because we want
to prioritize the currently visible frame to give visual feedback as soon as
possible. Previously, we generated a single frame InvalidateCache() signal
from the widgets themselves, but this had the major downside of not necessarily
emitting the time that the viewer was actually showing (due to either node time
transformations or times differing between the effects panels and the viewer
panels). Now, we send a different signal that viewers can handle themselves to
update the time that they're currently showing. This means the fast updating
will work no matter how many viewers are connected at whatever time each viewer
is set to.
2020-01-26 14:16:22 +11:00
itsmattkc 0e82ec600d keyframes: implemented same single frame strategy on bezier control points 2020-01-25 18:00:35 +11:00
itsmattkc b713ab47eb keyframes: only update active frames even from curve and param editor
When adjusting a slider, keyframe time, or curve value, it is undesirable to
re-cache the entire affected area while the user is still dragging UI objects.
Since the video is unlikely to be playing, the priority must go to the
currently active frame so the user gets visual feedback on the rendered image
as soon as possible. This was implemented in some areas, but this commit should
have that functionality in all areas.
2020-01-25 17:51:34 +11:00
itsmattkc 4697b98980 fixed gcc compile issues 2020-01-19 20:39:48 +11:00
itsmattkc 8b2514c1de implemented automatically switching to the hand tool when middle clicking on
all TimelineViewBase derivatives
2020-01-02 05:44:40 +11:00
itsmattkc f669446692 fixed keyframeviewbase bug that led to unpredicatable mouse behavior 2019-12-31 15:38:14 +11:00
itsmattkc 2b24fae26f implemented vertical "zooming" in the TimelineWidget and CurveView
This comes in the form of changing the vertical scale in the CurveView and
adjusting all track heights in the Timeline.
2019-12-31 00:23:28 +11:00
itsmattkc 570fa4e5b0 implemented correct value changing in the CurveView widget 2019-12-30 22:22:30 +11:00
itsmattkc f7dd751b54 new KeyframePropertiesDialog is now accessible from any KeyframeViewBase derivative 2019-12-30 16:06:13 +11:00
itsmattkc 994d8be961 implemented bezier interpolation into parameters inputs 2019-12-28 23:21:07 +11:00
itsmattkc 1d3d52db9b implemented the ability to modify bezier points in the curve editor 2019-12-28 22:40:30 +11:00
itsmattkc 4cd5e103b8 merged KeyframeView and CurveView to use the same base class
These classes had a ton of similarities, so they've now been modified to use
a common base class.
2019-12-28 18:47:54 +11:00