Commit Graph
4 Commits
Author SHA1 Message Date
Mike-Solar 197212bc46 app: extend OAK_DEBUG_AUDIO diagnostics to the render thread and output stream
Per-chunk submit->render wait and render time (audio_thread), the push
lead against the playhead, the negotiated stream config, and the true
device-side callback rate (outputdevice) -- the ground truth used to
localize the playback starvation to the sequence-rate/clock mismatch.
2026-08-29 23:31:48 +08:00
Mike-Solar 84caa3589b app: sync the playback clock to the sequence rate; heal underruns by trimming
Two playback-audio defects found while chasing periodic pops, clipped
words and repeated phrases:

1. The playback clocks are created at engine init with the fallback
   rate (hd_1080p25) and never updated, while audio chunks are sized by
   the SEQUENCE time base (30/1 from the broken default). The playhead
   advanced at 25 fps but each chunk carried only 1600 samples, so
   production ran at 40000 samples/s against the device's 48000 -- ~17%
   of playback time was zero-filled silence (clipped words). tick() now
   syncs both clocks to the sequence's actual rate.

2. The underrun self-heal cleared the whole device queue (~190 ms of
   unheard content skipped), reset the prefetch (whose first
   re-rendered chunk was then always dropped as late) and re-anchored
   the master clock, re-rendering already-played audio whenever the
   playhead lagged (audible as a pop plus a repeated phrase, every
   ~1.1 s). It now trims just the stale lead from the queue
   (PreviewAudioDevice::drop_front_frames): the zero-fill already
   advanced the output clock past that content, so the rest of the
   queue stays audible and the anchor stays valid.

Also adds the OAK_DEBUG_AUDIO event log used to diagnose all of this
(prefetch resets, late drops, underruns, heals, reanchor jumps,
per-tick queue state).
2026-08-29 23:31:35 +08:00
Mike-Solar cbd4ba2442 optimize: video and audio render
CI / Build & test (Linux) (push) Canceled after 0s
CI / Build & test (Windows) (push) Canceled after 0s
2026-08-29 05:01:55 +08:00
Mike-Solar 244d5e860f workspace: kebab-case crates, app under crates/oak-app, shared versions
CI / Build & test (Windows) (push) Failing after 7s
All crates take the oak-* kebab-case naming (oak-audio, oak-codec,
oak-common, oak-core, oak-ffmpeg-link, oak-node, oak-otio, oak-plugin,
oak-render, oak-storage, oak-task, oak-timeline, oak-undo), with the
lib identifiers rewritten (oakrender:: -> oak_render::, oakcore_rs:: ->
oak_core::, ...) across all 226 referencing files.

The GUI application moves from the workspace root into
crates/oak-app/: src/, build.rs (paths fixed for the new location) and
tests/ travel with it, the root Cargo.toml becomes workspace-only
([workspace] + workspace.package + profiles), and the app package
inherits the workspace version. The screenshots example becomes a
standalone crate examples/simple_player/ with its own Cargo.toml.

Every crate now inherits the single workspace version
(version.workspace = true), and the workflows' crate paths and the
build docs follow the renames.

Validated with a clean cargo check --workspace.
2026-08-22 16:58:37 +08:00