Mike-Solar
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2db1615453
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feat(oakplugin): wire OpenFX plugins into the node graph and renderer
- oaknode: dynamic node factory registration, PluginNode value model
pushing PluginJobPayload, traverser texture passthrough for texture
inputs, type-stamped RefBox::get_checked.
- oakrender: PluginExecutor dependency-inversion slot; eval resolves
and executes plugin jobs, purple frame on failure.
- oakplugin: node_factory with full OFX param -> node input
translation (15 types, color semantics heuristic, combo ordering,
secret/ui_group/ui_page, clip inputs), plugin instance registry,
render executor + duplicator installation, progress reporter and
active-viewer provider injection points, U8/U16/F16 input
conversion with NaN scrubbing, in-place output frame writeback fix.
- gl_bridge.rs documents the wgpu<->GL interop spike: Metal-first on
macOS rules out wgpu-hal GL interop; offscreen GL context deferred.
End-to-end tests cover registration, param translation, CPU render
pixel assertions, identity passthrough and NaN fallback.
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2026-08-18 17:15:13 +08:00 |
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