- process_shader_job: bind all texture params by name, recurse into nested
shader payloads (depth cap 8), fall back to frame size without inputs
- run_effect: take iterative_input so dropshadow previous_iteration_in works
- merge: actually composite inputs; keyer mask, opacity modulation, math
texture ops and mrg generator layers now bind their textures
- transform distort: real fragment-side inverse-matrix sampling
- time offset / time remap: wire NodeBehavior time adjustment hooks
- plugin: fix first-node identity colliding with unbound sentinel
oak-common is gone; its modules (configstore, xmlutils, ocioutils,
oiioutils, colormath, colortransform, videoparams, ffmpegutils, ...)
now live in oak-core alongside the value types. The render value/GPU
types moved too: backend (wgpu context + DisplayRenderer), color
(ColorProcessor over ocio-rs), texture, frame, and the commonutil
config helpers.
Fix-ups to make the merged tree build and pass tests:
- oak-core Cargo.toml: wgpu back to 25 (the moved backend code is
written against that API generation); add the toml/quick-xml/image
deps oak-common carried.
- lib.rs: drop the duplicate 'pub mod error;'.
- error.rs: unified OAKCORE_* codes; restore Error::new() and
From<OcioError> from oak-common's error type.
- backend.rs/color.rs: oak_core::/oak_render:: self-references
rewritten to crate::; the shaderfx-dependent GPU effect test moved
to oak-render's shaderfx tests (shaderfx depends on oak-node and
cannot live in oak-core).
- oak-render's error module re-exports oak_core::error::{Error,
Result}; the OAKRENDER_* codes stay as the public-code contract.
- oak-node jobs.rs: ColorProcessor imported from oak_core::color.
- Integration tests repointed at oak_core::{texture, frame, backend,
color, colormath}.
- the display-ICC regression test treats an empty OAK_DISPLAY_ICC as
unset, matching displayicc::env_override_icc.
Preview now follows the project output colorspace end to end: the
display chain derives its content space from the project's OutputColorSpec
instead of a hardcoded sRGB name, self-managed ICC transforms go through
an XYZ D65 interchange stage (OCIO cie_xyz_d65_interchange) for non-sRGB
targets, and the platform layer declares the content colorspace (gpui
submodule bump). macOS defaults to OS-managed (fixes wide-gamut UI
oversaturation); Windows ACM warns once on non-sRGB targets.
Multi-monitor: the display ICC is looked up per the window's current
screen (macOS display id, Windows per-monitor DC, X11 RandR output
profile) with a throttled poll that invalidates frame caches on moves.
Pipeline precision: 10-bit+ sources fall back to YUV444P16LE + a Rust
matrix conversion when swscale lacks F32 output (no more 8-bit
truncation); BT.709/2020 SDR decodes with BT.1886 gamma 2.4 instead of
the sRGB EOTF; working-space compositing no longer clamps RGB to [0,1]
(alpha still clamped); the output node clamps to the target gamut;
frames without colorimetry metadata convert with BT.709 defaults
(warned once) instead of passing through; scopes read the
output-colorspace signal on both F32 paths.
Also: only emit rerun-if-changed for .env when it exists (a missing file
made every build fully dirty).
The pipeline is ACEScg + F32 end to end by design; a plugin that does
not support F32 must not fail the render — its inputs convert down to
the negotiated depth and its output converts back to F32 (the previous
"Phase 2 F32 only" error path purple-framed those plugins).
- render_driver maps getClipPreferences' output bit depth to
Byte/Short/Half/Float, sets it on the input/output clips, allocates
the output image at the negotiated depth and converts the result
back to F32 for frame assembly (both the CPU path and the
GL-failure CPU fallback)
- the GL path keeps F32 clip params: GL textures are created in the
pipeline format and kOfxOpenGLPropPixelDepth is negotiated
separately, so clip props must match what the plugin actually sees
- fetch_image converts the decoded input down to the clip's
negotiated depth (default F32)
- new Image::convert_depth ([0,1]-normalized conversion between all
depth pairs) plus round-trip and f16 edge tests; f16 helpers moved
into image.rs and shared with clip.rs
Three independent host-side gaps kept real plugins from instantiating:
- clips now define OfxImageClipPropFieldOrder (default OfxFieldNone):
ofxs Clip::getFieldOrder() is a strong read with no default, so
field-aware plugins (Mirror) threw PropertyUnknownToHost ->
MissingHostFeature from createInstance
- OfxParamPropParametricUIColour is no longer predefined as an empty
array: the OFX implicit-create semantics let the plugin's first
propSetDouble create the property and grow it index by index, while
the empty predefined array rejected every write at index >= 1 with
BadIndex (ColorLookup, HueCorrect describeInContext)
- Host::create_instance_preferred: context selection with fallback
(filter -> general -> tracker -> paint -> rest). TrackerPM advertises
the filter context but its createInstance fetches a Mask clip that
its describe only defines for tracker/general/paint; Natron simply
instantiates it in the tracker context, and now so do we. Both the
node-registration scan and the shared instance factory use it.
Still unsupported, by design: Premult/Unpremult (this openfx-misc
build hard-requires the Nuke multi-plane suite + dynamic choices) and
the stereo view plugins (Switch/anaglyph/joinViews/etc. need Natron's
isNatron multi-clip folding or view rendering).
Verified: ColorLookup, HueCorrect, Mirror, TrackerPM now instantiate;
full oak-plugin suite green.
The OFX abort contract is "0 = keep rendering, anything else = stop"
and the ofxs support library literally checks abort(...) != 0. Our
host answered kOfxStatReplyNo (13) for "not cancelled", so every
openfx-misc processor aborted its pixel loop before writing a single
row: the render action returned OK with the output buffer untouched —
a solid black frame everywhere an effect was applied (the previous
smoke test only asserted "not the purple failure frame", which let
this slip through as a fake pass).
- image-effect abort: return 0 when not cancelled, 1 when cancelled
(instance cancel flag or progress cancellation), BadHandle for
descriptor handles as before
- strengthen the real-plugin smoke tests to also reject an all-zero
output frame, so a silent no-write can no longer pass
- more trace-gated [ofx] diagnostics (value dumps for propGetN /
propGetPointer / clipGetImage fetches, multiThread entry, render
output buffer address) — the tooling that pinned this down
Verified with lldb watchpoints: the AddOFX/ChromaKeyerOFX processors
now write the real pixels through the executor path.
Real plugins (CImg ChromaKeyerOFX, AddOFX) failed the render action with
kOfxStatFailed / MissingHostFeature and painted the magenta failure frame:
- images lacked the mandatory ImageBase properties (OfxPropType,
PixelAspectRatio, PreMultiplication, Field, RenderScale); the ofxs
ImageBase constructor throws on the missing/invalid strong reads
- PreMultiplication used the made-up string "OfxImagePreMultiplied";
kOfxImagePreMultiplied is actually "OfxImageAlphaPremultiplied", the
only value mapStrToPreMultiplicationEnum accepts (lldb __cxa_throw
backtrace pinpointed this)
- RenderWindow is Int x4 per ofxsPropertyValidation, not Double x4
- field strings use the real constant "OfxFieldNone"
- clips define OfxImageClipPropConnected (isConnected is a strong read;
optional mask clips blew up without it)
- choice params predefine empty ChoiceEnum / ChoiceLabelOption arrays
- isIdentity failure is no longer fatal (the C++ plugin renderer never
calls it; plugins that error on it simply render normally)
- property suite coerces Int <-> Double on reads (the CImg framework
reads the render window with propGetIntN against a Double store)
- in-args carry NatronOfxPropNativeOverlays=0 for the Natron framework
- plugin jobs pass a GL-kind marker so GL-only plugins take the real
gl_bridge offscreen path instead of the CPU MissingHostFeature path
- trace-gated [ofx] diagnostics for property misses and suite calls
Verified with new smoke tests that render the real AddOFX and
ChromaKeyerOFX plugins through the executor and assert the output is
not the purple failure frame.
Adding an effect to a clip did nothing: the sequence render is
flattened into a montage (decode + composite), and MontageClip carried
no effect data at all.
- MontageClip gains an ordered effect stack (type id / enabled /
effect input / parameter values); protocol v2 carries it as an
additive wire field (older peers default to an empty stack).
- renderops::video_montage fills the stack from the effect chain
(the footage source node — the chain end without an effect input —
is dropped; the montage decodes the footage itself). Export
(oak-task) and the multicam single-track montage fill it too.
- The worker applies the stack between decode and composite: built-in
Opacity gets a CPU evaluator (C++ opacity.frag parity — whole vec4,
alpha included, unity pass-through); everything else dispatches as an
OFX plugin job through a new instance-factory slot (oak-plugin
lazily creates + caches one instance per identifier per render
process) with the montage's parameters injected. Disabled effects
bypass (the C++ traverser pushes the effect input through). Unknown
types warn once per type id and pass through — no silent no-ops.
Not covered (explicitly): Transform/Crop and the other ~30 built-in
effects have no CPU evaluator in oak-render (they pass through with a
warning), keyframed parameter animation, audio effect chains, and the
CLI's simplified montage.
Acceptance: a real 50% Opacity on real media quarters the rendered
pixels both in-process (renderops test) and through a real worker
process over IPC + shared memory (procpool_integration test);
disabling restores the plain render byte-for-byte.
Every test_project() node packs the same NodeId::identity (a fresh
graph's first node), so two tests running in parallel collide in the
process-wide registry and one resolves the other's live entry —
identity_project_dropped's dangling-upgrade assert then fails
intermittently on CI. Both identity tests now share a mutex.
All crates take the oak-* kebab-case naming (oak-audio, oak-codec,
oak-common, oak-core, oak-ffmpeg-link, oak-node, oak-otio, oak-plugin,
oak-render, oak-storage, oak-task, oak-timeline, oak-undo), with the
lib identifiers rewritten (oakrender:: -> oak_render::, oakcore_rs:: ->
oak_core::, ...) across all 226 referencing files.
The GUI application moves from the workspace root into
crates/oak-app/: src/, build.rs (paths fixed for the new location) and
tests/ travel with it, the root Cargo.toml becomes workspace-only
([workspace] + workspace.package + profiles), and the app package
inherits the workspace version. The screenshots example becomes a
standalone crate examples/simple_player/ with its own Cargo.toml.
Every crate now inherits the single workspace version
(version.workspace = true), and the workflows' crate paths and the
build docs follow the renames.
Validated with a clean cargo check --workspace.