3 Commits
Author SHA1 Message Date
Mike-Solar 013a175707 refactor: workspace layout — crates/, app at root, legacy C++ removed
Single mechanical restructure commit:
- root Cargo.toml = oakapp bin + workspace; one cargo build produces
  oakapp, oak-cli, oak-worker, liboakengine.dylib
- app/rust/src -> src/ (app at repo root, no rust/ nesting)
- src/<mod>/rust -> crates/oak<mod>; src/oakcore-rs -> crates/oakcore;
  src/bindings/oakotio -> crates/oakotio; src/engine/rust ->
  crates/oakengine (keeps cdylib+staticlib+rlib)
- public C headers include/<mod>/ -> crates/oakengine/include/<mod>/
- OFX SDK headers vendored into crates/oakplugin/ofx/ (HostSupport gone)
- legacy deleted: old src/ C++ modules, engine/, core/, ffmpeg_bridge/,
  app/ (Qt), cli/worker C++, root CMakeLists, third_party/KDDockWidgets
  submodule, otio-install, all build-* output (~40GB)
- oakstorage kept but excluded from the workspace (skeleton w/ todos);
  gpui excluded (own workspace)
- verified: cargo build green, cargo test --workspace 1845/0
  (with the documented OCIO_RS_* env override for the homebrew OCIO)
2026-08-10 20:24:25 +08:00
Mike-Solar 37845302f9 engine: begin the liboakengine C ABI facade with the IPC subsystem
- oakengine/export.h establishes the OAKENGINE_API visibility macros;
  include/oakengine/ipc.h is the first pure-C surface (41 functions:
  shm, frame slot pool, and the worker IPC messages as POD<->JSON
  build/parse), implemented in engine/src/capi/
- the IPC implementations move to engine/src/oliveimpl (namespace
  olive::engine::internal::ipc); engine/render/ipc/*.h are rebuilt as
  same-name/same-API wrapper classes forwarding across the C boundary
- FrameSlotMeta is shared with the C header verbatim so the app/worker
  wire format (v1) is bit-identical; static_asserts pin sizeof and
  field offsets
- spscringbuffer.h moves to include/oakengine/ as an inline-only
  header (no symbols, not ABI)
- new pure-C test oakengine_ipc_test (make_oakengine_test, no GL)
  covers shm, frame pool, message round-trips and the layout asserts;
  full gtest suite stays green (1986 tests)
2026-07-20 04:12:58 +08:00
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00