308 Commits
Author SHA1 Message Date
itsmattkc ad4b83a098 new undo system
Also enables undoing when working with node input arrays
2021-01-29 16:10:34 +11:00
itsmattkc f7883bd02c began some rewrites to timeline drawing 2021-01-14 10:30:20 +11:00
itsmattkc e12013e2fb don't use shared ptrs for project items 2020-12-16 10:28:43 +11:00
itsmattkc f8ceefff6c don't use shared ptr on projects
Really unnecessary
2020-11-27 14:24:02 +11:00
itsmattkc 7cc64927b8 mainwindow: when maximizing panels, fallback to focused panel if hovered panel is null
Fixes #1403
2020-11-25 09:04:15 +11:00
itsmattkc 63bc054b34 correctly mark plural 2020-11-22 13:00:55 +11:00
Alexandre Prokoudine 9920f06b09 Mark Window menu for translation 2020-11-20 02:39:12 +03:00
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc d241090a9f finally updated the copyright year 2020-11-17 20:13:22 +11:00
itsmattkc b9724e3910 attempted to implement localization loading 2020-11-17 16:04:09 +11:00
Simran Spiller 21f6717187 Add missing includes 2020-11-16 12:34:39 +01:00
itsmattkc 9a1917d160 used different approach for populating open recent menu
Fixes #1243
2020-11-16 10:23:23 +11:00
itsmattkc bc60c74562 finalized very, very basic OTIO support
Ironed out various project and footage loading issues, and a single
cache invalidation issue.
2020-10-23 01:26:17 +11:00
itsmattkc 917738d1de Merge branch 'master' into otio 2020-10-22 20:26:16 +11:00
itsmattkc 5b69137edf timeruler: add context menu
Should have more stuff in it, this is a basic implementation
2020-10-12 00:19:01 +11:00
itsmattkc ab6501d215 panels: restored block selection signal 2020-10-04 15:20:34 +11:00
itsmattkc 4204910796 nodes: link edges to IDs rather than objects
Allows code to know whether the connected parameters has been removed or
not.
2020-10-02 16:04:50 +10:00
itsmattkc 2fb7066155 nodes: allow stalling graph signals until an operation is over 2020-10-02 13:25:49 +10:00
itsmattkc b9359ce50d nodeparamview/viewer: improved gizmo selection system 2020-09-30 00:32:40 +10:00
itsmattkc 610f4c54fe various: began heavy rework of curve view to link closely with param view 2020-09-29 00:42:16 +10:00
itsmattkc 4d811fe47f mainwindow: link export OTIO menu item to correct function 2020-09-25 16:59:37 +10:00
itsmattkc bb6d5505f5 otio: began early functionality to export to OTIO 2020-09-25 16:32:18 +10:00
itsmattkc 9c57899ae2 mainwindow: auto-close footage in footage viewer when closing parent project 2020-09-19 12:07:52 +10:00
itsmattkc 9b9af17a73 mainmenu: add send feedback option 2020-09-16 14:11:29 +10:00
itsmattkc 00d84cfda0 mainmenu: added project properties keyboard shortcut
It just seemed like the right thing to do.
2020-08-07 01:24:31 +10:00
itsmattkc 2afa5a42c7 ui: optimized widget signals for selecting clips/nodes
Decent performance optimization when working with the UI.
2020-08-01 02:12:20 +10:00
itsmattkc 73769d9e85 mainmenu: set snapping menu item's checked value on startup
Since this action handles the key press, if it's checked value is not equal
to the real value, it will be a no-op first before it "syncs" with the
real value.
2020-07-22 10:33:06 +10:00
Thomas Wilshaw f4da255b35 Attempt to fix CI build errors. 2020-07-17 17:35:29 +01:00
itsmattkc 8e75432304 project/timeline: save timeline tracklist state in project file 2020-07-08 19:19:32 +10:00
itsmattkc e064d37988 mainwindow: check for connected items before saving
Fixes segfault when saving an empty project/a project with no sequence
open.
2020-06-24 02:14:51 +10:00
itsmattkc 1725f01459 paramview: changed to static viewer-bound and fixed various scrolling issues 2020-06-22 00:38:00 +10:00
itsmattkc f8a8af9ec3 project: focus sequence if there is only one 2020-06-19 02:26:55 +10:00
itsmattkc 0280ade20d project: improved main window layout loading
There were a lot of issues that arose from trying to make GUI changes
from another thread (even though we ran those functions in the right
thread). Now we store layout information until the end of the load and
make the changes then. This works much better from both a business logic
and user experience perspective.

Also prevents multiple sequences from taking focus during load and
starting a render job.
2020-06-19 02:23:06 +10:00
itsmattkc 57f858dd92 nodetable: correctly update with time 2020-06-18 16:30:57 +10:00
itsmattkc 897b9ca3dd statusbar: disconnect old task when connecting a new one 2020-06-18 15:06:07 +10:00
itsmattkc 4b0e6f97f7 Merge branch 'master' of https://github.com/olive-editor/olive 2020-06-17 20:50:21 +10:00
itsmattkc 57eb039b4c debug: print graphics driver in debug log
Might help with debugging GPU issues from users.
2020-06-17 20:50:03 +10:00
itsmattkc e0d27490e7 Merge branch 'master' of https://github.com/olive-editor/olive.git 2020-06-17 19:56:27 +10:00
itsmattkc a871c5081b nodeparamtable: bare bones table view for node inputs 2020-06-17 17:48:07 +10:00
itsmattkc 1b6e9c1c79 viewer: moved nouveau to application launch rather than viewer init
Viewer init was kind of too late since in many cases the sequence
would start caching and crash the app before the user could even read
the message. Moving to the startup makes it clearer from the beginning.
2020-06-17 03:00:00 +10:00
itsmattkc cadb703ed8 ui: made os integration more universal
ProgressDialog doesn't have to worry about the platform anymore, now
MainWindow will determine what to do or whether to ignore certain progress
indicator functions.
2020-06-16 16:55:11 +10:00
itsmattkc 89ae6e026f cache: reimplemented auto-caching
Implemented a smarter auto-cache that's context sensitive. Caching will
automatically pause when playback begins or values are being changed and resume
when inactive.
2020-05-24 15:20:35 +10:00
itsmattkc cb383d760b tasks now emit floats rather than integers
Simplifies code for tasks.
2020-05-19 02:44:38 +10:00
itsmattkc b9cd83eff1 task: massively simplified task system
Made various changes and fixes to the task system:

- Tasks are built around QtConcurrent rather than QThread. Reduces
  code complexity significantly.
- Task error reporting is now streamlined in both TaskManager and
  TaskDialog.
- Moved ProjectImport/Save/LoadManager to the app/task folder
2020-05-19 02:44:32 +10:00
itsmattkc 53a2956350 cache: added cache task that can be manually invoked 2020-05-15 18:36:02 +10:00
itsmattkc a40eaa1ed5 mainmenu: added cache actions 2020-05-15 15:09:08 +10:00
itsmattkc 863ae1b913 a first attempt at a new render system 2020-05-14 14:43:03 +10:00
itsmattkc ce58671fd6 nodeview: started core node filtering work 2020-05-11 22:48:27 +10:00
itsmattkc b6696f3161 Merge branch 'master' into gizmos 2020-05-04 13:12:11 +10:00
itsmattkc 63f3e542ee style: fixed windows compile issue 2020-05-04 12:58:28 +10:00