104 Commits
Author SHA1 Message Date
Mike-Solar 712badbaa7 build/ci: green builds and tests on all three platforms
Compiler hygiene (all platforms):
- Silence warnings across the tree: missing override, -Wreorder ctor
  init, -Wshadow, -Wsign-compare, missing switch cases, unused
  functions/captures, Qt 6.11 deprecations (QMouseEvent/QDropEvent
  accessors, qAsConst, Q_FOREACH over non-shared containers,
  AA_UseHighDpiPixmaps) and the .bak/ backup tree removal.
- Fix regressions from the cleanup: missing clip decls in
  capi/timeline.cpp, plugin.cpp rename fallout, panel setFocus
  ambiguity, QGraphicsItem::pos vs event->position(), duplicate
  k_push_button case, boolean test variable.

Windows:
- Qt portability: CommandLineParser is_set/add_option, QTimeZone
  systemTimeZone (QTimeZone::LocalTime is 6.11-only), k_progress_* enum.
- Linking: stop adding oakengine to OLIVE_LIBRARIES (import lib plus
  oakengine-obj caused multiple definitions); add OAKENGINE_STATIC so
  internal consumers no longer reference __imp_* stubs.
- oakengine.ver: export olive::Renderer typeinfo so liboakgl.so can be
  dlopened (Linux), DynamicRenderer no longer dlcloses backend libraries
  (crash in RenderManager's dtor calling into unmapped memory).
- OTIO runtime: copy DLLs next to every binary on Windows instead of
  relying on PATH (0xc0000135 in gtest discovery).
- Headless GL: the runner only has GDI OpenGL 1.1, killing every render
  worker. Deploy Mesa llvmpipe as opengl32sw.dll (Qt's software-GL
  channel) with QT_OPENGL=software, and let QT_OPENGL override the
  AA_UseDesktopOpenGL default. ExportTask fails fast after 8 consecutive
  undelivered frames instead of segfaulting or grinding forever;
  FFmpegEncoder::write_frame tolerates null frames.
- Tests: GetTempPathA+PID temp dirs, GetLongPathNameA for 8.3 names,
  forward-slash normalization when comparing project filenames.

Linux:
- Install libshaderc-dev so oakvulkan compiles GLSL (Vulkan tests).
- Accept UNORM floor-or-round (63/64) in the blit ping-pong test.
- Skip MainWindow construction test on the offscreen QPA (cannot paint
  QOpenGLWidget).

Also: oak_cli_transcode gets a 300s ctest timeout, worker logs GL
context version and LoadGraph/render_frame stages, and
docs/plans/eliminate-event-bridge-issues.md (English translation).
2026-08-04 21:34:31 +08:00
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00
Mike-Solar c0dcd33de0 R8 phase 1: extract app/engine shared utilities into shared/include/oakutil
Move the pure-header utilities shared by app/ and engine/ out of
engine/common/ into a new shared/include/oakutil/ layer (define, lerp,
decibel, digit, range, crashpadutils, autoscroll, qtutils, filefunctions
declarations, and a trimmed xmlutils exposing a CancelAtom-free void*
overload). engine/common/ keeps forwarding headers so internal include
paths are unchanged; app/ now includes oakutil/* directly.

engine/node/project.h gains an explicit NodeGroup forward declaration
previously obtained transitively through the old xmlutils.h.
2026-07-27 17:14:56 +08:00
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00
Mike-Solar 37aa859cd0 engine: keyframe properties dialog migrates; keyframeviewundo deleted
- new primitives: keyframes_set_time_many (conflict-safe batch time
  move), keyframes_set_value_many (captured or explicit old values),
  keyframes_set_bezier_many (double precision), and
  keyframe_set_bezier_point (single handle with NaN-capture fallback)
- dialog and curveview drag finalization go through the facade; the
  tests exercise the same global undo stack via oakengine_project_undo
- keyframeview/keyframeviewundo.{h,cpp} removed with zero remaining
  references
2026-07-20 15:41:36 +08:00
Mike-Solar 8311128f4c engine: node parameter panel migrates to the facade
- new facade API: set_input_at_time (element addressing, track=-1 for
  all components at once), set_input_string_at_time, frame_time_base,
  array_insert_at/remove_at, disconnect_ex (element-aware), and
  keyframes_set_type_many (first cross-track keyframe op, addressed by
  (time,track) pairs)
- the widget bridge's commit funnel, color path, array ops, label
  disconnect, and keyframe set-type actions in keyframeview/curvewidget
  now go through the facade; keyframeviewundo.h loses two consumers
- deliberate leftovers with rationale: keyframecontrol's multi-track
  composite ops (documented track-0-only limitation of the keyframe
  family), keyframeproperties dialog (needs a set_time primitive),
  curveview's drag UX, and NodeInputDragger (already engine-side)
2026-07-20 14:42:00 +08:00
Mike-Solar bb40b4923e style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to
.clang-tidy) plus scripted passes, per the updated rules now documented
in CONTRIBUTING.md:

- types (class/struct/enum/alias/template params): PascalCase
- functions, variables, members: snake_case (incl. rational -> Rational)
- private/protected members: trailing underscore; static member
  variables likewise (instance_, available_themes_)
- constants and enum values: snake_case (kLinear -> k_linear,
  F32P -> f32p); ALL_CAPS reserved for macros
- macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG ->
  OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE,
  include guards -> OAK_*)
- file names: all lowercase (Current/Plugin/OliveHost/OliveClip/
  OlivePluginInstance -> current/plugin/olivehost/oliveclip/
  oliveplugininstance)
- getters share the member name sans underscore, setters set_foo()
- Qt and third-party (OpenFX) virtual overrides and framework callbacks
  keep their original names (exempt in .clang-tidy)

Manual follow-ups required where automation could not reach:
- string-based QMetaObject/SIGNAL/SLOT references updated to renamed
  methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...)
- macro bodies referencing renamed methods (OLIVE_CONFIG,
  NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*)
- self-shadowing locals renamed where signals/methods became same-named
  (size_changed, worker_count, selected_items, import param, filters)
- third_party OFX member/namespace usages restored (OFX::Host::*,
  _created, _clipPrefsDirty, createInstance, clearPersistentMessage)
- STL protocol aliases restored (const_iterator) with .clang-tidy
  ignore rules; qHash overloads restored

Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
2026-07-19 16:10:54 +08:00
Mike-Solar e5eeaddf2f format: reformatting files 2026-07-13 15:30:43 +08:00
Mike-Solar bfb1b2fce4 update copyright back 2026-01-16 21:22:05 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike Solar 6fdfd03ffd update: update copyright 2025-08-05 17:12:49 +08:00
Mike Solar 74f73ab3be change: change code style to Linux style except indent. 2025-08-03 03:09:40 +08:00
itsmattkc 2c2df99963 name every undo command 2023-03-12 00:49:03 -08:00
itsmattkc 019f095ee4 implement history panel 2023-03-11 22:26:21 -08:00
itsmattkc 3e47da7009 timebasedviewselectionmanager: scale/unscale when dragging too 2023-03-11 13:49:41 -08:00
itsmattkc 9824760ce1 Merge branch 'master' into move-serialization 2023-02-28 20:40:40 -08:00
itsmattkc 9ff6e689d6 vastly improved rubberband selection behavior with selection manager widgets 2023-02-28 20:21:38 -08:00
itsmattkc ee666d8862 keyframeview: ensure released signal is emitted at all times on mouse release
Fixes #2138
2023-02-28 17:19:12 -08:00
itsmattkc 7ec8a4dd7e serializer: ensure backwards compatibility 2023-02-26 15:42:54 -08:00
itsmattkc 11e4e051c3 move undo files around for better organization 2023-02-20 16:09:22 -08:00
itsmattkc 9745b536f6 nodes: remove graph and merge into project 2023-02-17 14:13:03 -08:00
itsmattkc d1545745d8 various: moved time from viewer UI to viewer node 2022-10-23 20:56:04 -07:00
itsmattkc 5096278e60 nodes: use much smarter time transform function
Fixes #2042
2022-10-23 12:15:36 -07:00
itsmattkc 402c4e1694 ui: move zoom scrolling option to preferences 2022-08-12 09:16:12 -07:00
itsmattkc 925d63d707 timebased: transform keyframe times to global for snapping 2022-07-22 17:57:19 -07:00
itsmattkc e4fd2d5d2c timebasedwidget: rewrote scroll catchup code
Code is much better. Less hacky queuing, implements cooldowns to improve navigation, and introduces a framework so that subclasses can make use of catchup/cooldown code too with any scrollbar they want
2022-07-15 10:59:51 -07:00
itsmattkc 96594ef948 keyframeview: adjust sequence time to node's time 2022-05-16 14:14:53 -07:00
itsmattkc 78d5314c0a seekablewidget: don't allow deleting if dragging
Fixes potential crash if a user does this
2022-05-11 13:44:59 -07:00
itsmattkc 182e1599af keyframes: implemented copying/pasting 2022-05-10 15:42:09 -07:00
itsmattkc 4b366a9b73 update copyright year to 2022 2022-05-10 10:38:56 -07:00
itsmattkc e6d4fe43de reworked and vastly improved snapping subsystem 2022-05-02 00:01:49 -07:00
itsmattkc f7396de121 markers: reimplemented copy/paste 2022-05-01 22:33:58 -07:00
itsmattkc 6aa493bd67 reworked param view passthroughs for groups 2022-01-22 18:17:51 -08:00
itsmattkc 2831f6508b keyframeview: unadjust optimized start position
Fixes #1820
2022-01-05 11:55:29 -08:00
itsmattkc 352a41a59e keyframeview: fix severe crash 2022-01-04 10:34:24 -08:00
itsmattkc 363a8cc7a9 keyframeview: correct time break bug 2022-01-02 12:35:41 -08:00
itsmattkc 74d9c43ff5 keyframeview: optimized keyframe drawing 2021-12-28 21:10:57 -08:00
itsmattkc 619de01db4 refined curve view 2021-12-17 17:07:59 -08:00
itsmattkc bf196e790b refined keyframeview and curveview 2021-12-15 19:45:04 -08:00
itsmattkc 7d82d56f31 reworked much of keyframeview for new architecture 2021-12-13 14:12:30 -08:00
itsmattkc 98044e0be1 keyframeview: correctly map bezier control positions when signalling scroll
Fixes #1704
2021-08-14 12:45:46 -07:00
itsmattkc 52c5617159 undo: wrapped redo/undo functions to ensure prepare is called 2021-07-17 00:14:24 -07:00
itsmattkc 2d53e35e7c keyframeviewbase: null check to fix crash 2021-05-26 17:03:11 +10:00
itsmattkc 72ed87d923 ui: scroll zoom preference now specific to widget
Fixes #1597
2021-05-10 12:07:15 +10:00
itsmattkc 94b2cebeea ui: merged nodeview/timelineview scrolling code
Greatly improves code quality and maintainability
2021-05-10 11:15:37 +10:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc cb75e37e77 moved several files around
Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc d7c5ac4b44 implement entire project in nodes
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc 81c1922911 use strings to connect nodes
This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc d53885fe3d improved nodeparamview Y setting
Still not perfect, mostly due to Qt's terrible QMainWindowLayout, but ah well
2021-01-30 10:27:52 +11:00