diff --git a/effects/effect.cpp b/effects/effect.cpp index 9a08f4b93..0aa86fcd0 100644 --- a/effects/effect.cpp +++ b/effects/effect.cpp @@ -79,6 +79,7 @@ const EffectMeta* get_internal_meta(int internal_id) { return &video_effects.at(i); } } + return NULL; } void load_internal_effects() { @@ -781,22 +782,22 @@ GLuint Effect::process_superimpose(double timecode) { void Effect::process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int channel_count) { // only volume/pan, hand off to AU and VST for all other cases - double interval = (timecode_end-timecode_start)/nb_bytes; + /*double interval = (timecode_end-timecode_start)/nb_bytes; for (int i=0;ifield(0)->get_double_value(timecode_start+(interval*i), true)); QJSValue result = eval.call(); - samp = result.toInt();*/ - /*QJSValueList args; - args << samples << nb_bytes;*/ + samp = result.toInt(); + QJSValueList args; + args << samples << nb_bytes; samples[i+1] = (quint8) (samp >> 8); samples[i] = (quint8) samp; - } + }*/ } void Effect::redraw(double timecode) { diff --git a/playback/cacher.cpp b/playback/cacher.cpp index 8e367e7cf..4461dd283 100644 --- a/playback/cacher.cpp +++ b/playback/cacher.cpp @@ -270,7 +270,7 @@ void cache_audio_worker(Clip* c, Clip* nest) { #endif if (c->audio_buffer_write == 0) c->audio_buffer_write = get_buffer_offset_from_frame(c->sequence, qMax(timeline_in, c->audio_target_frame)); - int offset = (audio_ibuffer_read + 2048) - c->audio_buffer_write; + int offset = (audio_ibuffer_read + 512) - c->audio_buffer_write; if (offset > 0) { c->audio_buffer_write += offset; c->frame_sample_index += offset; @@ -325,7 +325,7 @@ void cache_audio_worker(Clip* c, Clip* nest) { long buffer_timeline_out = get_buffer_offset_from_frame(c->sequence, timeline_out); audio_write_lock.lock(); while (c->frame_sample_index < nb_bytes - && c->audio_buffer_write < audio_ibuffer_read+audio_ibuffer_size + && c->audio_buffer_write < audio_ibuffer_read+audio_ibuffer_size-512 && c->audio_buffer_write < buffer_timeline_out) { int upper_byte_index = (c->audio_buffer_write+1)%audio_ibuffer_size; int lower_byte_index = (c->audio_buffer_write)%audio_ibuffer_size;