diff --git a/app/node/color/CMakeLists.txt b/app/node/color/CMakeLists.txt
index afaa401ff..ca29ad8db 100644
--- a/app/node/color/CMakeLists.txt
+++ b/app/node/color/CMakeLists.txt
@@ -15,6 +15,8 @@
# along with this program. If not, see .
add_subdirectory(colormanager)
+add_subdirectory(displaytransform)
+add_subdirectory(ociobase)
set(OLIVE_SOURCES
${OLIVE_SOURCES}
diff --git a/app/node/color/displaytransform/CMakeLists.txt b/app/node/color/displaytransform/CMakeLists.txt
new file mode 100644
index 000000000..4bede1600
--- /dev/null
+++ b/app/node/color/displaytransform/CMakeLists.txt
@@ -0,0 +1,22 @@
+# Olive - Non-Linear Video Editor
+# Copyright (C) 2021 Olive Team
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see .
+
+set(OLIVE_SOURCES
+ ${OLIVE_SOURCES}
+ node/color/displaytransform/displaytransform.cpp
+ node/color/displaytransform/displaytransform.h
+ PARENT_SCOPE
+)
diff --git a/app/node/color/displaytransform/displaytransform.cpp b/app/node/color/displaytransform/displaytransform.cpp
new file mode 100644
index 000000000..dcaed76d0
--- /dev/null
+++ b/app/node/color/displaytransform/displaytransform.cpp
@@ -0,0 +1,108 @@
+/***
+ Olive - Non-Linear Video Editor
+ Copyright (C) 2021 Olive Team
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+***/
+
+#include "displaytransform.h"
+
+#include "node/project/project.h"
+#include "render/colorprocessor.h"
+
+namespace olive {
+
+const QString DisplayTransformNode::kTextureInput = QStringLiteral("tex_in");
+const QString DisplayTransformNode::kDirectionInput = QStringLiteral("dir_in");
+
+DisplayTransformNode::DisplayTransformNode()
+{
+ AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
+
+ AddInput(kDirectionInput, NodeValue::kCombo, 0);
+
+ GenerateProcessor(true);
+}
+
+void DisplayTransformNode::GenerateProcessor(bool direction)
+{
+ if (!project()) {
+ return;
+ }
+ reference_to_display_ = ColorProcessor::Create(project()->color_manager(), project()->color_manager()->GetReferenceColorSpace(),
+ project()->color_manager()->GetDefaultDisplay());
+
+ // Create shader description
+ shader_desc_ = OCIO::GpuShaderDesc::CreateShaderDesc();
+ shader_desc_->setLanguage(OCIO::GPU_LANGUAGE_GLSL_1_3);
+ shader_desc_->setFunctionName("DisplayTransform");
+ shader_desc_->setResourcePrefix("ocio_");
+
+ // Generate shader
+ reference_to_display_->GetProcessor()->getDefaultGPUProcessor()->extractGpuShaderInfo(shader_desc_);
+}
+
+Node *DisplayTransformNode::copy() const
+{
+ return new DisplayTransformNode();
+}
+
+QString DisplayTransformNode::Name() const
+{
+ return tr("Display Transform");
+}
+
+QString DisplayTransformNode::id() const
+{
+ return QStringLiteral("org.olivevideoeditor.Olive.disaplaytransform");
+}
+
+QVector DisplayTransformNode::Category() const
+{
+ return {kCategoryColor};
+}
+
+QString DisplayTransformNode::Description() const
+{
+ return tr("Converts an image to/from display space");
+}
+
+void DisplayTransformNode::Retranslate()
+{
+ SetInputName(kTextureInput, tr("Input"));
+ SetInputName(kDirectionInput, tr("Direction"));
+ SetComboBoxStrings(kDirectionInput, {tr("Forward"), tr("Inverse")});
+ GenerateProcessor(true);
+}
+
+ShaderCode DisplayTransformNode::GetShaderCode(const QString &shader_id) const
+{
+ Q_UNUSED(shader_id)
+ // Generate shader code using OCIO stub and our auto-generated name
+ QString shader_frag = FileFunctions::ReadFileAsString(QStringLiteral(":shaders/displaytransform.frag"))
+ .arg(shader_desc_->getShaderText());
+ return ShaderCode(shader_frag);
+}
+
+void DisplayTransformNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
+{
+ ShaderJob job;
+ job.InsertValue(value);
+
+ renderer()->ShaderJobInsertTextures(reference_to_display_, &job, shader_desc_);
+
+ // If there's no texture, no need to run an operation
+ if (!job.GetValue(kTextureInput).data().isNull()) {
+ table->Push(NodeValue::kShaderJob, QVariant::fromValue(job), this);
+ }
+}
+
+}
diff --git a/app/node/color/displaytransform/displaytransform.h b/app/node/color/displaytransform/displaytransform.h
new file mode 100644
index 000000000..4975d49b7
--- /dev/null
+++ b/app/node/color/displaytransform/displaytransform.h
@@ -0,0 +1,54 @@
+/***
+ Olive - Non-Linear Video Editor
+ Copyright (C) 2021 Olive Team
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+***/
+
+#ifndef DISPLAYTRANSFORMNODE_H
+#define DISPLAYTRANSFORMNODE_H
+
+#include "node/color/ociobase/ociobase.h"
+
+namespace olive {
+class DisplayTransformNode : public OCIONodeBase {
+ Q_OBJECT
+ public:
+ DisplayTransformNode();
+
+ NODE_DEFAULT_DESTRUCTOR(DisplayTransformNode)
+
+ void GenerateProcessor(bool direction);
+
+ virtual Node *copy() const override;
+
+ virtual QString Name() const override;
+ virtual QString id() const override;
+ virtual QVector Category() const override;
+ virtual QString Description() const override;
+
+ virtual void Retranslate() override;
+
+ virtual ShaderCode GetShaderCode(const QString &shader_id) const override;
+ virtual void Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const override;
+
+ static const QString kTextureInput;
+ static const QString kDirectionInput;
+
+ const QString shader_text_;
+
+ ColorProcessorPtr reference_to_display_;
+ OCIO::GpuShaderDescRcPtr shader_desc_;
+};
+
+} // olive
+
+#endif
diff --git a/app/node/color/ociobase/CMakeLists.txt b/app/node/color/ociobase/CMakeLists.txt
new file mode 100644
index 000000000..fa00411a4
--- /dev/null
+++ b/app/node/color/ociobase/CMakeLists.txt
@@ -0,0 +1,22 @@
+# Olive - Non-Linear Video Editor
+# Copyright (C) 2021 Olive Team
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see .
+
+set(OLIVE_SOURCES
+ ${OLIVE_SOURCES}
+ node/color/ociobase/ociobase.cpp
+ node/color/ociobase/ociobase.h
+ PARENT_SCOPE
+)
diff --git a/app/node/color/ociobase/ociobase.cpp b/app/node/color/ociobase/ociobase.cpp
new file mode 100644
index 000000000..2c4e2fdcc
--- /dev/null
+++ b/app/node/color/ociobase/ociobase.cpp
@@ -0,0 +1,35 @@
+/***
+
+ Olive - Non-Linear Video Editor
+ Copyright (C) 2021 Olive Team
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+***/
+
+#include "ociobase.h"
+
+#include "render/opengl/openglrenderer.h"
+
+namespace olive {
+
+OCIONodeBase::OCIONodeBase()
+{
+ if (true){//RenderManager::instance()->backend() == RenderManager::kOpenGL) {
+ // Create OpenGL renderer
+ attached_renderer_ = new OpenGLRenderer(this);
+ }
+}
+
+}
diff --git a/app/node/color/ociobase/ociobase.h b/app/node/color/ociobase/ociobase.h
new file mode 100644
index 000000000..e74a97cb0
--- /dev/null
+++ b/app/node/color/ociobase/ociobase.h
@@ -0,0 +1,51 @@
+/***
+
+ Olive - Non-Linear Video Editor
+ Copyright (C) 2021 Olive Team
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+***/
+
+#ifndef OCIOBASE_H
+#define OCIOBASE_H
+
+#include "node/node.h"
+#include "render/rendermanager.h"
+
+namespace olive {
+
+class OCIONodeBase : public Node
+{
+public:
+ OCIONodeBase();
+
+ NODE_DEFAULT_DESTRUCTOR(OCIONodeBase);
+
+protected:
+ Renderer* renderer() const
+ {
+ return attached_renderer_;
+ }
+
+ /**
+ * @brief Renderer abstraction
+ */
+ Renderer* attached_renderer_;
+};
+
+
+} // olive
+
+#endif // OCIOBASE_H
diff --git a/app/node/factory.cpp b/app/node/factory.cpp
index ed4645a60..ef6d262f0 100644
--- a/app/node/factory.cpp
+++ b/app/node/factory.cpp
@@ -29,6 +29,7 @@
#include "block/subtitle/subtitle.h"
#include "block/transition/crossdissolve/crossdissolvetransition.h"
#include "block/transition/diptocolor/diptocolortransition.h"
+#include "color/displaytransform/displaytransform.h"
#include "distort/crop/cropdistortnode.h"
#include "distort/flip/flipdistortnode.h"
#include "distort/transform/transformdistortnode.h"
@@ -261,6 +262,8 @@ Node *NodeFactory::CreateFromFactoryIndex(const NodeFactory::InternalID &id)
return new FlipDistortNode();
case kNoiseGenerator:
return new NoiseGeneratorNode();
+ case kDisplayTransform:
+ return new DisplayTransformNode();
case kInternalNodeCount:
break;
diff --git a/app/node/factory.h b/app/node/factory.h
index c91895ff3..e7cca6a1e 100644
--- a/app/node/factory.h
+++ b/app/node/factory.h
@@ -65,6 +65,7 @@ public:
kOpacityEffect,
kFlipDistort,
kNoiseGenerator,
+ kDisplayTransform,
// Count value
kInternalNodeCount
diff --git a/app/render/renderer.cpp b/app/render/renderer.cpp
index a3701c2ff..ef04d964f 100644
--- a/app/render/renderer.cpp
+++ b/app/render/renderer.cpp
@@ -62,6 +62,23 @@ void Renderer::BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr so
BlitColorManagedInternal(color_processor, source, source_alpha_association, nullptr, params, clear_destination, matrix, crop_matrix);
}
+void Renderer::ShaderJobInsertTextures(ColorProcessorPtr color_processor, ShaderJob* job,
+ OCIO::GpuShaderDescRcPtr shader_desc) {
+ ColorContext color_ctx;
+ if (!GetCustomColorContext(color_processor, &color_ctx, shader_desc)) {
+ return;
+ }
+
+ foreach (const ColorContext::LUT& l, color_ctx.lut3d_textures) {
+ job->InsertValue(l.name, NodeValue(NodeValue::kTexture, QVariant::fromValue(l.texture)));
+ job->SetInterpolation(l.name, l.interpolation);
+ }
+ foreach (const ColorContext::LUT& l, color_ctx.lut1d_textures) {
+ job->InsertValue(l.name, NodeValue(NodeValue::kTexture, QVariant::fromValue(l.texture)));
+ job->SetInterpolation(l.name, l.interpolation);
+ }
+}
+
TexturePtr Renderer::InterlaceTexture(TexturePtr top, TexturePtr bottom, const VideoParams ¶ms)
{
color_cache_mutex_.lock();
@@ -103,6 +120,95 @@ TexturePtr Renderer::CreateTextureFromNativeHandle(const QVariant &v, const Vide
return std::make_shared(this, v, params, type);
}
+bool Renderer::GetCustomColorContext(ColorProcessorPtr color_processor, Renderer::ColorContext* ctx,
+ OCIO::GpuShaderDescRcPtr shader_desc) {
+ QMutexLocker locker(&color_cache_mutex_);
+
+ ColorContext& color_ctx = *ctx;
+
+ if (color_cache_.contains(color_processor->id())) {
+ color_ctx = color_cache_.value(color_processor->id());
+ return true;
+ } else {
+ if (SetupColorContextTextures(color_ctx, shader_desc, color_processor)) {
+ return true;
+ } else {
+ qCritical() << "Failed to allocate OCIO shader textures";
+ return false;
+ }
+ }
+}
+
+bool Renderer::SetupColorContextTextures(ColorContext& color_ctx, OCIO::ConstGpuShaderDescRcPtr shader_desc,
+ ColorProcessorPtr color_processor) {
+ color_ctx.lut3d_textures.resize(shader_desc->getNum3DTextures());
+ for (unsigned int i = 0; i < shader_desc->getNum3DTextures(); i++) {
+ const char* tex_name = nullptr;
+ const char* sampler_name = nullptr;
+ unsigned int edge_len = 0;
+ OCIO::Interpolation interpolation = OCIO::INTERP_LINEAR;
+
+ shader_desc->get3DTexture(i, tex_name, sampler_name, edge_len, interpolation);
+
+ if (!tex_name || !*tex_name || !sampler_name || !*sampler_name || !edge_len) {
+ qCritical() << "3D LUT texture data is corrupted";
+ return false;
+ }
+
+ const float* values = nullptr;
+ shader_desc->get3DTextureValues(i, values);
+ if (!values) {
+ qCritical() << "3D LUT texture values are missing";
+ return false;
+ }
+
+ // Allocate 3D LUT
+ color_ctx.lut3d_textures[i].texture = CreateTexture(
+ VideoParams(edge_len, edge_len, edge_len, VideoParams::kFormatFloat32, VideoParams::kRGBChannelCount),
+ Texture::k3D, values);
+ color_ctx.lut3d_textures[i].name = sampler_name;
+ color_ctx.lut3d_textures[i].interpolation =
+ (interpolation == OCIO::INTERP_NEAREST) ? Texture::kNearest : Texture::kLinear;
+ }
+
+ color_ctx.lut1d_textures.resize(shader_desc->getNumTextures());
+ for (unsigned int i = 0; i < shader_desc->getNumTextures(); i++) {
+ const char* tex_name = nullptr;
+ const char* sampler_name = nullptr;
+ unsigned int width = 0, height = 0;
+ OCIO::GpuShaderDesc::TextureType channel = OCIO::GpuShaderDesc::TEXTURE_RGB_CHANNEL;
+ OCIO::Interpolation interpolation = OCIO::INTERP_LINEAR;
+
+ shader_desc->getTexture(i, tex_name, sampler_name, width, height, channel, interpolation);
+
+ if (!tex_name || !*tex_name || !sampler_name || !*sampler_name || !width) {
+ qCritical() << "1D LUT texture data is corrupted";
+ return false;
+ }
+
+ const float* values = nullptr;
+ shader_desc->getTextureValues(i, values);
+ if (!values) {
+ qCritical() << "1D LUT texture values are missing";
+ return false;
+ }
+
+ // Allocate 1D LUT
+ color_ctx.lut1d_textures[i].texture = CreateTexture(
+ VideoParams(width, height, VideoParams::kFormatFloat32,
+ (channel == OCIO::GpuShaderDesc::TEXTURE_RED_CHANNEL) ? 1 : VideoParams::kRGBChannelCount),
+ Texture::k2D, values);
+ color_ctx.lut1d_textures[i].name = sampler_name;
+ color_ctx.lut1d_textures[i].interpolation =
+ (interpolation == OCIO::INTERP_NEAREST) ? Texture::kNearest : Texture::kLinear;
+ }
+
+ color_cache_.insert(color_processor->id(), color_ctx);
+
+ return true;
+
+}
+
bool Renderer::GetColorContext(ColorProcessorPtr color_processor, Renderer::ColorContext *ctx)
{
QMutexLocker locker(&color_cache_mutex_);
@@ -137,71 +243,12 @@ bool Renderer::GetColorContext(ColorProcessorPtr color_processor, Renderer::Colo
return false;
}
- color_ctx.lut3d_textures.resize(shader_desc->getNum3DTextures());
- for (unsigned int i=0; igetNum3DTextures(); i++) {
- const char* tex_name = nullptr;
- const char* sampler_name = nullptr;
- unsigned int edge_len = 0;
- OCIO::Interpolation interpolation = OCIO::INTERP_LINEAR;
-
- shader_desc->get3DTexture(i, tex_name, sampler_name, edge_len, interpolation);
-
- if (!tex_name || !*tex_name
- || !sampler_name || !*sampler_name
- || !edge_len) {
- qCritical() << "3D LUT texture data is corrupted";
- return false;
- }
-
- const float* values = nullptr;
- shader_desc->get3DTextureValues(i, values);
- if (!values) {
- qCritical() << "3D LUT texture values are missing";
- return false;
- }
-
- // Allocate 3D LUT
- color_ctx.lut3d_textures[i].texture = CreateTexture(VideoParams(edge_len, edge_len, edge_len, VideoParams::kFormatFloat32, VideoParams::kRGBChannelCount),
- Texture::k3D, values);
- color_ctx.lut3d_textures[i].name = sampler_name;
- color_ctx.lut3d_textures[i].interpolation = (interpolation == OCIO::INTERP_NEAREST) ? Texture::kNearest : Texture::kLinear;
+ if (SetupColorContextTextures(color_ctx, shader_desc, color_processor)) {
+ return true;
+ } else {
+ qCritical() << "Failed to allocate OCIO shader textures";
+ return false;
}
-
- color_ctx.lut1d_textures.resize(shader_desc->getNumTextures());
- for (unsigned int i=0; igetNumTextures(); i++) {
- const char* tex_name = nullptr;
- const char* sampler_name = nullptr;
- unsigned int width = 0, height = 0;
- OCIO::GpuShaderDesc::TextureType channel = OCIO::GpuShaderDesc::TEXTURE_RGB_CHANNEL;
- OCIO::Interpolation interpolation = OCIO::INTERP_LINEAR;
-
- shader_desc->getTexture(i, tex_name, sampler_name, width, height, channel, interpolation);
-
- if (!tex_name || !*tex_name
- || !sampler_name || !*sampler_name
- || !width) {
- qCritical() << "1D LUT texture data is corrupted";
- return false;
- }
-
- const float* values = nullptr;
- shader_desc->getTextureValues(i, values);
- if (!values) {
- qCritical() << "1D LUT texture values are missing";
- return false;
- }
-
- // Allocate 1D LUT
- color_ctx.lut1d_textures[i].texture = CreateTexture(VideoParams(width, height, VideoParams::kFormatFloat32, (channel == OCIO::GpuShaderDesc::TEXTURE_RED_CHANNEL) ? 1 : VideoParams::kRGBChannelCount),
- Texture::k2D,
- values);
- color_ctx.lut1d_textures[i].name = sampler_name;
- color_ctx.lut1d_textures[i].interpolation = (interpolation == OCIO::INTERP_NEAREST) ? Texture::kNearest : Texture::kLinear;
- }
-
- color_cache_.insert(color_processor->id(), color_ctx);
-
- return true;
}
}
diff --git a/app/render/renderer.h b/app/render/renderer.h
index 977fc98ce..ef41dfa93 100644
--- a/app/render/renderer.h
+++ b/app/render/renderer.h
@@ -63,6 +63,8 @@ public:
Blit(shader, job, nullptr, params, clear_destination);
}
+ void ShaderJobInsertTextures(ColorProcessorPtr color_processor, ShaderJob* job, OCIO::GpuShaderDescRcPtr shader_desc);
+
enum AlphaAssociated {
kAlphaNone,
kAlphaUnassociated,
@@ -128,6 +130,12 @@ private:
bool GetColorContext(ColorProcessorPtr color_processor, ColorContext* ctx);
+ bool GetCustomColorContext(ColorProcessorPtr color_processor, ColorContext* ctx,
+ OCIO::GpuShaderDescRcPtr shader_desc);
+
+ bool SetupColorContextTextures(ColorContext& color_ctx, OCIO::ConstGpuShaderDescRcPtr shader_desc,
+ ColorProcessorPtr color_processor);
+
void BlitColorManagedInternal(ColorProcessorPtr color_processor, TexturePtr source,
AlphaAssociated source_alpha_association,
Texture* destination, VideoParams params, bool clear_destination,
diff --git a/app/shaders/displaytransform.frag b/app/shaders/displaytransform.frag
new file mode 100644
index 000000000..e42554cf7
--- /dev/null
+++ b/app/shaders/displaytransform.frag
@@ -0,0 +1,12 @@
+uniform sampler2D tex_in;
+
+// Program will replace this with OCIO's auto-generated shader code
+%1
+
+void main() {
+ col = texture2D(tex_in, ove_texcoord);
+
+ col = DIsplayTransform(col)
+
+ gl_FragColor - col;
+}