refactor(plugin): de-Qt oakplugin and wrap it in a pure C ABI
- de-Qt src/plugin/src (olivehost/oliveplugininstance/oliveclip/
paraminstance/image/pluginprogressreporter); QMessageBox/
QApplication replaced by facade callbacks
- new C ABI in include/plugin/{error,host,instance}.h with
refcounted OakPluginInstance value handle
- paraminstance bridges via oaknode C ABI (OakNodeNode value handle,
oaknode_node_identity registry); undo via oakundo C ABI
- oliveclip textures are OakRenderTexture value handles; oakrender
gains texture/copier/ticket C API additions
- oaknode gains get_input_at_time/set_input_at_time_undoable/
node_identity/sequence_from_node/sequence_set_default_parameters/
find_input_footage
- move avframeptr.h to src/common/src (shared by codec and render)
- node transition pluginSupport stubs bridge the real oakplugin
headers; all oaknode-building standalone trees add src/plugin and
link oakplugin into their test binaries
- plugin tests self-sufficient (ipc shim, OfxHost force_load,
PRE_TEST discovery, OCIO env); timeline standalone gains
render/c_api
- restore ffmpegdecoder.cpp in src/codec/src/ffmpeg/CMakeLists.txt
(dropped in 3d004c081, caused jump-to-0 in decoder/encoder tests)
All six standalone trees green: codec 22, audio 40, task 110,
render 49, timeline 121, plugin 100.
This commit is contained in:
@@ -52,6 +52,8 @@
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#include "alivecount.h"
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#include "avframeptr.h"
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#include "codec/frame.h"
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#include "colorprocessor.h"
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#include "texture.h"
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@@ -70,6 +72,7 @@ struct OakRenderTextureImpl {
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*/
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struct OakCodecFrameImpl {
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olive::FramePtr ptr;
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olive::AVFramePtr avptr; /**< Set when wrapping a texture's CPU copy. */
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};
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/**
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@@ -363,6 +363,9 @@ void *oakrender_codec_frame_data(OakCodecFrame frame)
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if (!f || !f->ptr) {
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return nullptr;
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}
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if (f->avptr) {
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return f->avptr->data(0);
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}
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return f->ptr->data();
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}
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@@ -380,6 +383,9 @@ int oakrender_codec_frame_linesize_bytes(OakCodecFrame frame)
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{
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OakCodecFrameImpl *f =
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oakrender_c_api::to_native<OakCodecFrameImpl>(frame);
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if (f && f->avptr) {
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return f->avptr->linesize(0);
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}
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if (!f || !f->ptr) {
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return 0;
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}
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@@ -508,3 +514,84 @@ int oakrender_current_backend(char *buf, int n)
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}
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return write_string(g_requested_backend, buf, n);
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}
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int oakrender_display_texture_is_dummy(OakRenderTexture texture)
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{
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if (!texture.ctx) {
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return 0;
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}
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return oakrender_c_api::to_native<OakRenderTextureImpl>(texture)
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->ptr->is_dummy()
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? 1
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: 0;
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}
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int oakrender_display_texture_get_frame(OakRenderTexture texture,
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OakCodecFrame *out)
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{
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if (!texture.ctx || !out) {
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return OAKRENDER_E_INVALID;
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}
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*out = OakCodecFrame{};
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olive::AVFramePtr frame =
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oakrender_c_api::to_native<OakRenderTextureImpl>(texture)->ptr->frame();
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if (!frame) {
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return OAKRENDER_E_NOT_FOUND;
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}
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// The texture's CPU copy is an AVFramePtr (ffmpeg_bridge RAII); wrap
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// the shared_ptr so the frame stays alive with the handle.
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auto *fimpl = new OakCodecFrameImpl;
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fimpl->avptr = frame;
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*out = oakrender_c_api::make_handle<OakCodecFrame>(
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fimpl, true, &oakrender_c_api::delete_as<OakCodecFrameImpl>);
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return out->ctx ? OAKRENDER_OK : OAKRENDER_E_NOMEM;
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}
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OakRenderTexture oakrender_display_texture_wrap_native(
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const olive::TexturePtr &texture)
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{
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if (!texture) {
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return OakRenderTexture{};
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}
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auto *impl = new OakRenderTextureImpl;
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impl->ptr = texture;
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return oakrender_c_api::make_handle<OakRenderTexture>(
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impl, true, &oakrender_c_api::delete_as<OakRenderTextureImpl>);
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}
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int oakrender_codec_frame_width(OakCodecFrame frame)
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{
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OakCodecFrameImpl *f =
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oakrender_c_api::to_native<OakCodecFrameImpl>(frame);
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if (!f) {
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return 0;
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}
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if (f->avptr) {
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return f->avptr->width();
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}
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return f->ptr ? f->ptr->width() : 0;
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}
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int oakrender_codec_frame_height(OakCodecFrame frame)
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{
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OakCodecFrameImpl *f =
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oakrender_c_api::to_native<OakCodecFrameImpl>(frame);
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if (!f) {
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return 0;
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}
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if (f->avptr) {
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return f->avptr->height();
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}
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return f->ptr ? f->ptr->height() : 0;
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}
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int oakrender_codec_frame_fb_format(OakCodecFrame frame)
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{
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OakCodecFrameImpl *f =
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oakrender_c_api::to_native<OakCodecFrameImpl>(frame);
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if (!f || !f->avptr) {
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return -1;
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}
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return f->avptr->format();
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}
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@@ -22,7 +22,7 @@
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#ifndef OAK_RENDERTEXTURE_H
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#define OAK_RENDERTEXTURE_H
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#include "common/avframeptr.h"
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#include "avframeptr.h"
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#include <atomic>
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#include <memory>
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@@ -154,3 +154,4 @@ if(BUILD_TESTS)
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enable_testing()
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add_subdirectory(${OAK_REPO_ROOT}/src/render/tests ${CMAKE_BINARY_DIR}/render_tests)
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endif()
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add_subdirectory(${OAK_REPO_ROOT}/src/plugin ${CMAKE_BINARY_DIR}/plugin)
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@@ -28,6 +28,7 @@ target_link_libraries(oakrender-gtest PRIVATE
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oaktimeline
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oakrender
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oaknode
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oakplugin
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oakcommon
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oakundo
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olivecore
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@@ -1,140 +0,0 @@
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// Transitional copy of engine/common/avframeptr.h(本身已无 Qt,待下沉 oakcommon)。只增不删。
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_AVFRAMEPTR_H
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#define OAK_AVFRAMEPTR_H
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#include <stdint.h>
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#include <memory>
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#include <ffmpeg_bridge/ffmpeg_bridge.h>
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namespace olive
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{
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/**
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* @brief C++ adapter around the ffmpeg_bridge frame handle
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*
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* Mirrors the AVFrame field access the codebase used to perform directly,
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* but every operation goes through the pure C bridge API so the editor
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* never touches FFmpeg itself. The underlying frame object always lives
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* inside the bridge library.
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*/
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class AVFrame {
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public:
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AVFrame() :
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handle_(fb_frame_alloc())
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{
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}
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explicit AVFrame(FBFrame *handle) :
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handle_(handle)
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{
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}
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~AVFrame()
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{
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if (handle_) {
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fb_frame_free(&handle_);
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}
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}
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AVFrame(const AVFrame &) = delete;
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AVFrame &operator=(const AVFrame &) = delete;
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FBFrame *handle() const { return handle_; }
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int width() const { return fb_frame_get_width(handle_); }
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void set_width(int w) { fb_frame_set_width(handle_, w); }
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int height() const { return fb_frame_get_height(handle_); }
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void set_height(int h) { fb_frame_set_height(handle_, h); }
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int format() const { return fb_frame_get_format(handle_); }
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void set_format(int f) { fb_frame_set_format(handle_, f); }
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int64_t pts() const { return fb_frame_get_pts(handle_); }
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void set_pts(int64_t p) { fb_frame_set_pts(handle_, p); }
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int64_t best_effort_timestamp() const
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{
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return fb_frame_get_best_effort_timestamp(handle_);
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}
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int nb_samples() const { return fb_frame_get_nb_samples(handle_); }
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void set_nb_samples(int n) { fb_frame_set_nb_samples(handle_, n); }
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int sample_rate() const { return fb_frame_get_sample_rate(handle_); }
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void set_sample_rate(int r) { fb_frame_set_sample_rate(handle_, r); }
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int color_range() const { return fb_frame_get_color_range(handle_); }
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void set_color_range(int r) { fb_frame_set_color_range(handle_, r); }
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int colorspace() const { return fb_frame_get_colorspace(handle_); }
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void set_colorspace(int cs) { fb_frame_set_colorspace(handle_, cs); }
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uint64_t channel_layout_mask() const
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{
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return fb_frame_get_channel_layout_mask(handle_);
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}
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void set_channel_layout_mask(uint64_t m)
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{
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fb_frame_set_channel_layout_mask(handle_, m);
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}
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bool is_hw() const { return fb_frame_is_hw(handle_) != 0; }
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int hw_transfer_data(const AVFrame *src)
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{
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return fb_frame_hw_transfer_data(handle_, src->handle_);
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}
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int get_buffer(int align) { return fb_frame_get_buffer(handle_, align); }
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int make_writable() { return fb_frame_make_writable(handle_); }
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uint8_t *data(int plane) { return fb_frame_get_data(handle_, plane); }
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const uint8_t *data(int plane) const
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{
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return fb_frame_get_data_const(handle_, plane);
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}
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void set_data(int plane, uint8_t *d)
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{
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fb_frame_set_data(handle_, plane, d);
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}
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int linesize(int plane) const
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{
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return fb_frame_get_linesize(handle_, plane);
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}
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void set_linesize(int plane, int l)
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{
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fb_frame_set_linesize(handle_, plane, l);
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}
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private:
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FBFrame *handle_;
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};
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using AVFramePtr = std::shared_ptr<AVFrame>;
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inline AVFramePtr create_av_frame_ptr(FBFrame *f)
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{
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return std::make_shared<AVFrame>(f);
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}
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inline AVFramePtr create_av_frame_ptr()
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{
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return std::make_shared<AVFrame>();
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}
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}
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#endif // OAK_AVFRAMEPTR_H
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