use vectors for sample buffers rather than raw ptr arrays
This commit is contained in:
+18
-68
@@ -23,16 +23,10 @@
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namespace olive {
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SampleBuffer::SampleBuffer() :
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sample_count_per_channel_(0),
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data_(nullptr)
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sample_count_per_channel_(0)
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{
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}
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SampleBuffer::~SampleBuffer()
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{
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destroy();
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}
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SampleBufferPtr SampleBuffer::Create()
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{
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return std::make_shared<SampleBuffer>();
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@@ -85,7 +79,7 @@ const AudioParams &SampleBuffer::audio_params() const
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void SampleBuffer::set_audio_params(const AudioParams ¶ms)
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{
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if (data_) {
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if (is_allocated()) {
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qWarning() << "Tried to set parameters on allocated sample buffer";
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return;
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}
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@@ -100,7 +94,7 @@ const int &SampleBuffer::sample_count() const
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void SampleBuffer::set_sample_count(const int &sample_count)
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{
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if (data_) {
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if (is_allocated()) {
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qWarning() << "Tried to set sample count on allocated sample buffer";
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return;
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}
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@@ -108,24 +102,9 @@ void SampleBuffer::set_sample_count(const int &sample_count)
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sample_count_per_channel_ = sample_count;
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}
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float **SampleBuffer::data()
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{
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return data_;
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}
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const float **SampleBuffer::const_data() const
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{
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return const_cast<const float**>(data_);
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}
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float *SampleBuffer::channel_data(int channel)
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{
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return data_[channel];
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}
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bool SampleBuffer::is_allocated() const
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{
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return data_;
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return !data_.isEmpty();
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}
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void SampleBuffer::allocate()
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@@ -140,17 +119,20 @@ void SampleBuffer::allocate()
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return;
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}
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if (data_) {
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if (is_allocated()) {
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qWarning() << "Tried to allocate already allocated sample buffer";
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return;
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}
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allocate_sample_buffer(&data_, audio_params_.channel_count(), sample_count_per_channel_);
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data_.resize(audio_params_.channel_count());
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for (int i=0; i<audio_params_.channel_count(); i++) {
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data_[i].resize(sample_count_per_channel_);
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}
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}
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void SampleBuffer::destroy()
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{
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destroy_sample_buffer(&data_, audio_params_.channel_count());
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data_.clear();
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}
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void SampleBuffer::reverse()
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@@ -180,21 +162,21 @@ void SampleBuffer::speed(double speed)
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sample_count_per_channel_ = qRound(static_cast<double>(sample_count_per_channel_) / speed);
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float** input_data = data_;
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float** output_data;
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QVector< QVector<float> > output_data;
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allocate_sample_buffer(&output_data, audio_params_.channel_count(), sample_count_per_channel_);
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output_data.resize(audio_params_.channel_count());
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for (int i=0; i<audio_params_.channel_count(); i++) {
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output_data[i].resize(sample_count_per_channel_);
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}
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for (int i=0;i<sample_count_per_channel_;i++) {
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int input_index = qFloor(static_cast<double>(i) * speed);
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for (int j=0;j<audio_params_.channel_count();j++) {
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output_data[j][i] = input_data[j][input_index];
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output_data[j][i] = data_[j][input_index];
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}
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}
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destroy_sample_buffer(&input_data, audio_params_.channel_count());
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data_ = output_data;
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}
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@@ -245,23 +227,14 @@ void SampleBuffer::fill(const float &f, int start_sample, int end_sample)
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}
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}
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void SampleBuffer::set(const float **data, int sample_offset, int sample_length)
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void SampleBuffer::set(int channel, const float *data, int sample_offset, int sample_length)
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{
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if (!is_allocated()) {
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qWarning() << "Tried to fill an unallocated sample buffer";
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return;
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}
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for (int i=0;i<audio_params().channel_count();i++) {
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for (int j=0;j<sample_length;j++) {
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data_[i][j + sample_offset] = data[i][j];
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}
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}
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}
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void SampleBuffer::set(const float **data, int sample_length)
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{
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set(data, 0, sample_length);
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memcpy(&data_[channel].data()[sample_offset], data, sizeof(float) * sample_length);
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}
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QByteArray SampleBuffer::toPackedData() const
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@@ -287,27 +260,4 @@ QByteArray SampleBuffer::toPackedData() const
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return packed_data;
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}
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void SampleBuffer::allocate_sample_buffer(float ***data, int nb_channels, int nb_samples)
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{
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Q_ASSERT(nb_samples > 0);
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*data = new float* [nb_channels];
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for (int i=0;i<nb_channels;i++) {
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(*data)[i] = new float[nb_samples];
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}
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}
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void SampleBuffer::destroy_sample_buffer(float ***data, int nb_channels)
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{
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if (*data) {
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for (int i=0;i<nb_channels;i++) {
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delete [] (*data)[i];
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}
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delete [] *data;
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*data = nullptr;
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}
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}
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}
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