engine: internals supporting the facade migration
UndoStack push_pre_executed, FolderAddChild-based true folder moves, NodeViewDeleteCommand delete-then-reconnect support, event emission points for the facade event bus, and related internal adjustments.
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@@ -19,50 +19,7 @@
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***/
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#include "managedcolor.h"
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namespace olive
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{
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ManagedColor::ManagedColor()
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{
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}
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ManagedColor::ManagedColor(const double &r, const double &g, const double &b,
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const double &a)
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: Color(r, g, b, a)
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{
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}
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ManagedColor::ManagedColor(const char *data, const PixelFormat &format,
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int channel_layout)
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: Color(data, format, channel_layout)
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{
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}
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ManagedColor::ManagedColor(const Color &c)
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: Color(c)
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{
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}
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const QString &ManagedColor::color_input() const
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{
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return color_input_;
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}
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void ManagedColor::set_color_input(const QString &color_input)
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{
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color_input_ = color_input;
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}
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const ColorTransform &ManagedColor::color_output() const
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{
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return color_transform_;
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}
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void ManagedColor::set_color_output(const ColorTransform &color_output)
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{
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color_transform_ = color_output;
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}
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}
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// ManagedColor has moved to application code
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// (app/widget/manageddisplay/colorprocessorhandle.h) as part of the C ABI
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// migration. This translation unit is intentionally left empty (the file is
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// kept so the existing build rules keep working).
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