engine: internals supporting the facade migration

UndoStack push_pre_executed, FolderAddChild-based true folder moves,
NodeViewDeleteCommand delete-then-reconnect support, event emission
points for the facade event bus, and related internal adjustments.
This commit is contained in:
2026-07-26 22:43:09 +08:00
parent e9f173916f
commit f95590e924
38 changed files with 302 additions and 746 deletions
+4 -47
View File
@@ -19,50 +19,7 @@
***/
#include "managedcolor.h"
namespace olive
{
ManagedColor::ManagedColor()
{
}
ManagedColor::ManagedColor(const double &r, const double &g, const double &b,
const double &a)
: Color(r, g, b, a)
{
}
ManagedColor::ManagedColor(const char *data, const PixelFormat &format,
int channel_layout)
: Color(data, format, channel_layout)
{
}
ManagedColor::ManagedColor(const Color &c)
: Color(c)
{
}
const QString &ManagedColor::color_input() const
{
return color_input_;
}
void ManagedColor::set_color_input(const QString &color_input)
{
color_input_ = color_input;
}
const ColorTransform &ManagedColor::color_output() const
{
return color_transform_;
}
void ManagedColor::set_color_output(const ColorTransform &color_output)
{
color_transform_ = color_output;
}
}
// ManagedColor has moved to application code
// (app/widget/manageddisplay/colorprocessorhandle.h) as part of the C ABI
// migration. This translation unit is intentionally left empty (the file is
// kept so the existing build rules keep working).