use nodes as context rather than void

This commit is contained in:
itsmattkc
2021-05-27 13:32:32 +10:00
parent 0c5c9f0794
commit f876240443
9 changed files with 57 additions and 55 deletions
+17 -17
View File
@@ -63,39 +63,39 @@ public:
return default_nodes_;
}
bool NodeMapContainsNode(Node* node, void* relative) const
bool NodeMapContainsNode(Node* node, Node* context) const
{
return position_map_.value(relative).contains(node);
return position_map_.value(context).contains(node);
}
QPointF GetNodePosition(Node* node, void* relative)
QPointF GetNodePosition(Node* node, Node* context)
{
return position_map_.value(relative).value(node);
return position_map_.value(context).value(node);
}
void SetNodePosition(Node* node, void* relative, const QPointF& pos)
void SetNodePosition(Node* node, Node* context, const QPointF& pos)
{
position_map_[relative].insert(node, pos);
emit NodePositionAdded(node, relative, pos);
position_map_[context].insert(node, pos);
emit NodePositionAdded(node, context, pos);
}
void RemoveNodePosition(Node* node, void* relative)
void RemoveNodePosition(Node* node, Node* context)
{
PositionMap& map = position_map_[relative];
PositionMap& map = position_map_[context];
map.remove(node);
if (map.isEmpty()) {
position_map_.remove(relative);
position_map_.remove(context);
}
emit NodePositionRemoved(node, relative);;
emit NodePositionRemoved(node, context);
}
qreal GetNodeContextHeight(void *context);
qreal GetNodeContextHeight(Node *context);
using PositionMap = QMap<Node*, QPointF>;
const PositionMap &GetNodesForRelative(void *relative)
const PositionMap &GetNodesForContext(Node *context)
{
return position_map_[relative];
return position_map_[context];
}
signals:
@@ -115,9 +115,9 @@ signals:
void ValueChanged(const NodeInput& input);
void NodePositionAdded(Node *node, void *relative, const QPointF &position);
void NodePositionAdded(Node *node, Node *relative, const QPointF &position);
void NodePositionRemoved(Node *node, void *relative);
void NodePositionRemoved(Node *node, Node *relative);
protected:
void AddDefaultNode(Node* n)
@@ -132,7 +132,7 @@ private:
QVector<Node*> default_nodes_;
QMap<void *, PositionMap> position_map_;
QMap<Node *, PositionMap> position_map_;
PositionMap root_position_map_;