use nodes as context rather than void

This commit is contained in:
itsmattkc
2021-05-27 13:32:32 +10:00
parent 0c5c9f0794
commit f876240443
9 changed files with 57 additions and 55 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ void NodeGraph::Clear()
}
}
qreal NodeGraph::GetNodeContextHeight(void *context)
qreal NodeGraph::GetNodeContextHeight(Node *context)
{
const PositionMap &map = position_map_.value(context);