diff --git a/app/shaders/rgbwaveform.frag b/app/shaders/rgbwaveform.frag index 0c102f013..dbdf0cdc0 100644 --- a/app/shaders/rgbwaveform.frag +++ b/app/shaders/rgbwaveform.frag @@ -5,6 +5,9 @@ uniform sampler2D ove_maintex; uniform vec2 ove_resolution; +uniform vec2 ove_viewport; +varying vec2 ove_texcoord; + uniform float threshold; @@ -33,9 +36,6 @@ void main(void) { //float l = dot(x, x); //col += step(l, maxb*maxb)*step(minb*minb, l) / (ove_resolution.y * 0.125); } - // if (ove_texcoord.y > (240.0 / 255.0)) - // { - // col = vec3(1.0, 0.0, 1.0); - // } + gl_FragColor = vec4(col, 1.0); }