audio: rewrote audio cache to write to contiguous segments rather than one long file
Fixes issues with PCM file placement, optimizes some audio-based timeline and cache operations, just generally a better approach.
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-1
@@ -116,7 +116,9 @@ public:
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virtual bool WriteFrame(OLIVE_NAMESPACE::FramePtr frame, OLIVE_NAMESPACE::rational time) = 0;
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virtual void WriteAudio(OLIVE_NAMESPACE::AudioParams pcm_info,
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const QString& pcm_filename) = 0;
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QIODevice *file) = 0;
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void WriteAudio(OLIVE_NAMESPACE::AudioParams pcm_info,
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const QString& pcm_filename);
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virtual void Close() = 0;
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