ported dip to black transition to external type and reimplemented drop shadow shader
This commit is contained in:
@@ -26,7 +26,10 @@ void NodeFactory::Initialize()
|
||||
library_.append(new ExternalNode(":/shaders/boxblur.xml"));
|
||||
library_.append(new ExternalNode(":/shaders/opacity.xml"));
|
||||
library_.append(new ExternalNode(":/shaders/solid.xml"));
|
||||
library_.append(new ExternalNode(":/shaders/alphaover.xml"));
|
||||
library_.append(new ExternalNode(":/shaders/dropshadow.xml"));
|
||||
library_.append(new ExternalTransition(":/shaders/crossdissolve.xml"));
|
||||
library_.append(new ExternalTransition(":/shaders/diptoblack.xml"));
|
||||
}
|
||||
|
||||
void NodeFactory::Destroy()
|
||||
|
||||
Reference in New Issue
Block a user