Flatten Behavior preferences into sidebar categories and scroll to node on double-click
Behavior preferences used a nested QTreeWidget with groups like General, Audio, Timeline, etc. Replace it with one tab per group in the left sidebar so users can jump directly to a category without expanding a secondary menu. Also wire double-clicking a node in the node graph to emit a selection signal with its context, causing the parameter panel to scroll to that node's parameters (in addition to showing/raising the panel as before).
This commit is contained in:
@@ -45,7 +45,20 @@ PreferencesDialog::PreferencesDialog(MainWindow *main_window, int start_tab)
|
||||
|
||||
AddTab(new PreferencesGeneralTab(), tr("General"));
|
||||
AddTab(new PreferencesAppearanceTab(), tr("Appearance"));
|
||||
AddTab(new PreferencesBehaviorTab(), tr("Behavior"));
|
||||
AddTab(new PreferencesBehaviorTab(PreferencesBehaviorTab::kCategoryGeneral),
|
||||
tr("Behavior - General"));
|
||||
AddTab(new PreferencesBehaviorTab(PreferencesBehaviorTab::kCategoryAudio),
|
||||
tr("Behavior - Audio"));
|
||||
AddTab(new PreferencesBehaviorTab(PreferencesBehaviorTab::kCategoryTimeline),
|
||||
tr("Behavior - Timeline"));
|
||||
AddTab(new PreferencesBehaviorTab(PreferencesBehaviorTab::kCategoryPlayback),
|
||||
tr("Behavior - Playback"));
|
||||
AddTab(new PreferencesBehaviorTab(PreferencesBehaviorTab::kCategoryProject),
|
||||
tr("Behavior - Project"));
|
||||
AddTab(new PreferencesBehaviorTab(PreferencesBehaviorTab::kCategoryNodes),
|
||||
tr("Behavior - Nodes"));
|
||||
AddTab(new PreferencesBehaviorTab(PreferencesBehaviorTab::kCategoryRendering),
|
||||
tr("Behavior - Rendering"));
|
||||
AddTab(new PreferencesDiskTab(), tr("Disk"));
|
||||
AddTab(new PreferencesAudioTab(), tr("Audio"));
|
||||
AddTab(new PreferencesKeyboardTab(main_window), tr("Keyboard"));
|
||||
|
||||
Reference in New Issue
Block a user