media now plays in node graph
This commit is contained in:
@@ -24,6 +24,9 @@ set(OLIVE_SOURCES
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#render/memorybuffer.cpp
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render/pixelformat.h
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render/pixelformat.cpp
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render/pixelservice.h
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render/pixelservice.cpp
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render/sampleformat.h
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render/texturebuffer.h
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render/texturebuffer.cpp
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PARENT_SCOPE
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@@ -19,66 +19,3 @@
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***/
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#include "pixelformat.h"
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#include <QCoreApplication>
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const int kRGBAChannels = 4;
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PixelService::PixelService()
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{
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}
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PixelFormatInfo PixelService::GetPixelFormatInfo(const olive::PixelFormat &format)
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{
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PixelFormatInfo info;
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switch (format) {
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case olive::PIX_FMT_RGBA8:
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info.name = tr("8-bit");
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info.internal_format = GL_RGBA8;
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info.pixel_type = GL_UNSIGNED_BYTE;
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break;
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case olive::PIX_FMT_RGBA16:
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info.name = tr("16-bit Integer");
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info.internal_format = GL_RGBA16;
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info.pixel_type = GL_UNSIGNED_SHORT;
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break;
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case olive::PIX_FMT_RGBA16F:
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info.name = tr("Half-Float (16-bit)");
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info.internal_format = GL_RGBA16F;
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info.pixel_type = GL_HALF_FLOAT;
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break;
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case olive::PIX_FMT_RGBA32F:
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info.name = tr("Full-Float (32-bit)");
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info.internal_format = GL_RGBA32F;
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info.pixel_type = GL_FLOAT;
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break;
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default:
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qFatal("Invalid pixel format requested");
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}
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info.pixel_format = GL_RGBA;
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info.bytes_per_pixel = BytesPerPixel(format);
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return info;
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}
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int PixelService::GetBufferSize(const olive::PixelFormat &format, const int &width, const int &height)
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{
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return BytesPerPixel(format) * width * height;
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}
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int PixelService::BytesPerPixel(const olive::PixelFormat &format)
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{
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switch (format) {
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case olive::PIX_FMT_RGBA8:
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return 1 * kRGBAChannels;
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case olive::PIX_FMT_RGBA16:
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case olive::PIX_FMT_RGBA16F:
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return 2 * kRGBAChannels;
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case olive::PIX_FMT_RGBA32F:
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return 4 * kRGBAChannels;
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default:
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qFatal("Invalid pixel format requested");
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}
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}
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@@ -21,34 +21,13 @@
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#ifndef BITDEPTHS_H
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#define BITDEPTHS_H
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#include <QString>
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#include <QVector>
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#include <QOpenGLExtraFunctions>
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/**
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* @brief A struct of information pertaining to each enum PixelFormat.
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*
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* Primarily this is a means of retrieving OpenGL texture information for different pixel formats/bit depths. Both
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* RAM and VRAM buffers will need a PixelFormat. To keep consistency between the OpenGL code and CPU code when using
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* a given PixelFormat, the PixelFormatInfo struct contains all necessary variables that you'll need to plug into
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* OpenGL.
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*
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* Use the static function PixelService::GetPixelFormatInfo to generate a PixelFormatInfo object.
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*/
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struct PixelFormatInfo {
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QString name;
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GLint internal_format;
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GLenum pixel_format;
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GLenum pixel_type;
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int bytes_per_pixel;
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};
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namespace olive {
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/**
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* @brief Olive's internal supported pixel formats.
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*/
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enum PixelFormat {
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PIX_FMT_INVALID = -1,
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PIX_FMT_RGBA8,
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PIX_FMT_RGBA16,
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PIX_FMT_RGBA16F,
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@@ -58,45 +37,4 @@ enum PixelFormat {
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}
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class PixelService : public QObject {
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public:
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PixelService();
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/**
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* @brief Return a PixelFormatInfo containing information for a certain format
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*
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* \see PixelFormatInfo
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*/
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static PixelFormatInfo GetPixelFormatInfo(const olive::PixelFormat& format);
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/**
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* @brief Returns the minimum buffer size (in bytes) necessary for a given format, width, and height.
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*
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* @param format
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*
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* The format of the data the buffer should contain. Must be a member of the olive::PixelFormat enum.
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*
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* @param width
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*
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* The width (in pixels) of the buffer.
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*
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* @param height
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*
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* The height (in pixels) of the buffer.
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*/
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static int GetBufferSize(const olive::PixelFormat &format, const int& width, const int& height);
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/**
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* @brief Returns the number of bytes per pixel for a certain format
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*
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* Different formats use different sizes of data for pixels. Use this function to determine how many bytes a pixel
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* requires for a certain format. The number of bytes will always be a multiple of 4 since all formats use RGBA and
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* are at least 1 bpc.
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*/
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static int BytesPerPixel(const olive::PixelFormat& format);
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private:
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};
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#endif // BITDEPTHS_H
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@@ -0,0 +1,89 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "pixelservice.h"
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#include <QCoreApplication>
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const int kRGBAChannels = 4;
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PixelService::PixelService()
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{
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}
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PixelFormatInfo PixelService::GetPixelFormatInfo(const olive::PixelFormat &format)
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{
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PixelFormatInfo info;
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switch (format) {
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case olive::PIX_FMT_RGBA8:
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info.name = tr("8-bit");
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info.internal_format = GL_RGBA8;
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info.pixel_type = GL_UNSIGNED_BYTE;
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break;
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case olive::PIX_FMT_RGBA16:
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info.name = tr("16-bit Integer");
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info.internal_format = GL_RGBA16;
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info.pixel_type = GL_UNSIGNED_SHORT;
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break;
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case olive::PIX_FMT_RGBA16F:
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info.name = tr("Half-Float (16-bit)");
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info.internal_format = GL_RGBA16F;
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info.pixel_type = GL_HALF_FLOAT;
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break;
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case olive::PIX_FMT_RGBA32F:
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info.name = tr("Full-Float (32-bit)");
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info.internal_format = GL_RGBA32F;
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info.pixel_type = GL_FLOAT;
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break;
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default:
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qFatal("Invalid pixel format requested");
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}
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info.pixel_format = GL_RGBA;
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info.bytes_per_pixel = BytesPerPixel(format);
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return info;
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}
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int PixelService::GetBufferSize(const olive::PixelFormat &format, const int &width, const int &height)
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{
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return BytesPerPixel(format) * width * height;
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}
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int PixelService::BytesPerPixel(const olive::PixelFormat &format)
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{
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return BytesPerChannel(format) * kRGBAChannels;
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}
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int PixelService::BytesPerChannel(const olive::PixelFormat &format)
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{
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switch (format) {
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case olive::PIX_FMT_RGBA8:
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return 1;
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case olive::PIX_FMT_RGBA16:
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case olive::PIX_FMT_RGBA16F:
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return 2;
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case olive::PIX_FMT_RGBA32F:
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return 4;
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default:
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qFatal("Invalid pixel format requested");
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}
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}
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@@ -0,0 +1,93 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef PIXELSERVICE_H
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#define PIXELSERVICE_H
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#include <QString>
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#include <QOpenGLExtraFunctions>
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#include "pixelformat.h"
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/**
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* @brief A struct of information pertaining to each enum PixelFormat.
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*
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* Primarily this is a means of retrieving OpenGL texture information for different pixel formats/bit depths. Both
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* RAM and VRAM buffers will need a PixelFormat. To keep consistency between the OpenGL code and CPU code when using
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* a given PixelFormat, the PixelFormatInfo struct contains all necessary variables that you'll need to plug into
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* OpenGL.
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*
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* Use the static function PixelService::GetPixelFormatInfo to generate a PixelFormatInfo object.
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*/
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struct PixelFormatInfo {
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QString name;
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GLint internal_format;
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GLenum pixel_format;
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GLenum pixel_type;
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int bytes_per_pixel;
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};
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class PixelService : public QObject {
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public:
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PixelService();
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/**
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* @brief Return a PixelFormatInfo containing information for a certain format
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*
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* \see PixelFormatInfo
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*/
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static PixelFormatInfo GetPixelFormatInfo(const olive::PixelFormat& format);
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/**
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* @brief Returns the minimum buffer size (in bytes) necessary for a given format, width, and height.
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*
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* @param format
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*
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* The format of the data the buffer should contain. Must be a member of the olive::PixelFormat enum.
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*
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* @param width
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*
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* The width (in pixels) of the buffer.
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*
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* @param height
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*
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* The height (in pixels) of the buffer.
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*/
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static int GetBufferSize(const olive::PixelFormat &format, const int& width, const int& height);
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/**
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* @brief Returns the number of bytes per pixel for a certain format
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*
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* Different formats use different sizes of data for pixels. Use this function to determine how many bytes a pixel
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* requires for a certain format. The number of bytes will always be a multiple of 4 since all formats use RGBA and
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* are at least 1 bpc.
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*/
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static int BytesPerPixel(const olive::PixelFormat& format);
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/**
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* @brief Returns the number of bytes per channel for a certain format
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*/
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static int BytesPerChannel(const olive::PixelFormat& format);
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private:
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};
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#endif // PIXELSERVICE_H
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@@ -0,0 +1,41 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef SAMPLEFORMAT_H
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#define SAMPLEFORMAT_H
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namespace olive {
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/**
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* @brief Olive's internal supported sample formats
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*/
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enum SampleFormat {
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SAMPLE_FMT_INVALID = -1,
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SAMPLE_FMT_U8,
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SAMPLE_FMT_S16,
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SAMPLE_FMT_S32,
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SAMPLE_FMT_FLT,
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SAMPLE_FMT_DBL,
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SAMPLE_FMT_COUNT
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};
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}
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#endif // SAMPLEFORMAT_H
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@@ -23,6 +23,8 @@
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#include <QOpenGLFunctions>
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#include <QOpenGLExtraFunctions>
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#include "render/pixelservice.h"
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TextureBuffer::TextureBuffer() :
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ctx_(nullptr),
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buffer_(0),
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@@ -39,7 +41,7 @@ bool TextureBuffer::IsCreated()
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return (ctx_ != nullptr);
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}
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void TextureBuffer::Create(QOpenGLContext *ctx, const olive::PixelFormat &format, int width, int height)
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void TextureBuffer::Create(QOpenGLContext *ctx, const olive::PixelFormat &format, int width, int height, void* data)
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{
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// free any previous textures
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Destroy();
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@@ -47,6 +49,11 @@ void TextureBuffer::Create(QOpenGLContext *ctx, const olive::PixelFormat &format
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// set context to new context provided
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ctx_ = ctx;
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// Store frame metadata
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width_ = width;
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height_ = height;
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format_ = format;
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QOpenGLFunctions* f = ctx->functions();
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// create framebuffer object
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@@ -73,7 +80,7 @@ void TextureBuffer::Create(QOpenGLContext *ctx, const olive::PixelFormat &format
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0,
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bit_depth.pixel_format,
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bit_depth.pixel_type,
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nullptr
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data
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);
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// set texture filtering to bilinear
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@@ -107,6 +114,29 @@ void TextureBuffer::Destroy()
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}
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}
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void TextureBuffer::Upload(void *data)
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{
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if (!IsCreated()) {
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return;
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}
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BindTexture();
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PixelFormatInfo info = PixelService::GetPixelFormatInfo(format_);
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glTexSubImage2D(GL_TEXTURE_2D,
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0,
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0,
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0,
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width_,
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height_,
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info.pixel_format,
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info.pixel_type,
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data);
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ReleaseTexture();
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}
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void TextureBuffer::BindBuffer() const
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{
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if (ctx_ == nullptr) {
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@@ -40,9 +40,11 @@ public:
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~TextureBuffer();
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bool IsCreated();
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void Create(QOpenGLContext* ctx, const olive::PixelFormat& format, int width, int height);
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void Create(QOpenGLContext* ctx, const olive::PixelFormat& format, int width, int height, void *data = nullptr);
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void Destroy();
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void Upload(void *data);
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const GLuint& buffer() const;
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const GLuint& texture() const;
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@@ -55,6 +57,10 @@ private:
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QOpenGLContext* ctx_;
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GLuint buffer_;
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GLuint texture_;
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|
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int width_;
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int height_;
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olive::PixelFormat format_;
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};
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#endif // FRAMEBUFFEROBJECT_H
|
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Block a user