reduced the output of some nodes
Some nodes don't need to provide all their inputs merged as outputs.
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@@ -94,7 +94,7 @@ NodeValueTable TransformDistort::Value(const NodeValueDatabase &value) const
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mat.translate(-value[anchor_input_].Get(NodeParam::kVec2).value<QVector2D>());
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// Push matrix output
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NodeValueTable output = value.Merge();
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NodeValueTable output;
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output.Push(NodeParam::kMatrix, mat);
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return output;
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}
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