ffmpeg: store divided frames in memory cache
Since users will most likely be working with a divider most of the time, there's no reason to waste memory space with undivided frames considering the dividing process is quite fast.
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@@ -114,6 +114,8 @@ public:
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static QStringList GetStandardPixelAspectRatioNames();
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static QString FormatPixelAspectRatioString(const QString& format, const rational& ratio);
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static int GetScaledDimension(int dim, int divider);
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private:
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void calculate_effective_size();
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