colordialog/wheel/gradient: implemented basic UI components for color picking

This commit is contained in:
itsmattkc
2020-04-02 13:02:30 +11:00
parent 3bec108fee
commit f3290003be
27 changed files with 792 additions and 27 deletions
+1 -1
View File
@@ -205,7 +205,7 @@ void OpenGLProxy::RunNodeAccelerated(const Node *node, const TimeRange &range, c
vert_code = OpenGLShader::CodeDefaultVertex();
}
shader = std::make_shared<OpenGLShader>();
shader = OpenGLShader::Create();
shader->create();
shader->addShaderFromSourceCode(QOpenGLShader::Fragment, frag_code);
shader->addShaderFromSourceCode(QOpenGLShader::Vertex, vert_code);