finished prototype of nodes providing a texture to a viewer
This commit is contained in:
@@ -0,0 +1,80 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#include "renderer.h"
|
||||
|
||||
RendererProcessor::RendererProcessor(QObject *parent) :
|
||||
Node(parent),
|
||||
started_(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
QString RendererProcessor::Name()
|
||||
{
|
||||
return tr("Renderer");
|
||||
}
|
||||
|
||||
QString RendererProcessor::Category()
|
||||
{
|
||||
return tr("Processor");
|
||||
}
|
||||
|
||||
QString RendererProcessor::Description()
|
||||
{
|
||||
return tr("A multi-threaded OpenGL hardware-accelerated node compositor.");
|
||||
}
|
||||
|
||||
void RendererProcessor::Start()
|
||||
{
|
||||
if (started_) {
|
||||
return;
|
||||
}
|
||||
|
||||
threads_.resize(QThread::idealThreadCount());
|
||||
|
||||
for (int i=0;i<threads_.size();i++) {
|
||||
threads_[i] = new RendererThread();
|
||||
threads_[i]->run();
|
||||
}
|
||||
|
||||
started_ = true;
|
||||
}
|
||||
|
||||
void RendererProcessor::Stop()
|
||||
{
|
||||
if (!started_) {
|
||||
return;
|
||||
}
|
||||
|
||||
started_ = false;
|
||||
|
||||
for (int i=0;i<threads_.size();i++) {
|
||||
threads_[i]->Cancel();
|
||||
delete threads_[i];
|
||||
}
|
||||
|
||||
threads_.clear();
|
||||
}
|
||||
|
||||
RendererThread *RendererProcessor::CurrentThread()
|
||||
{
|
||||
return dynamic_cast<RendererThread*>(QThread::currentThread());
|
||||
}
|
||||
Reference in New Issue
Block a user