finished prototype of nodes providing a texture to a viewer
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+14
-1
@@ -23,14 +23,27 @@
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#include <QObject>
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#include "node/param.h"
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#include "node/input.h"
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#include "node/output.h"
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#include "rational.h"
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class Node : public QObject
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{
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Q_OBJECT
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public:
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Node(QObject* parent = nullptr);
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virtual QString Name() = 0;
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virtual QString Category();
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virtual QString Description();
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virtual void InvalidateCache(const rational& start_range, const rational& end_range);
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using ParamList = QList<NodeParam *>;
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ParamList Parameters();
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public slots:
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virtual void Process(const rational& time) = 0;
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};
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