Implement multi-input OFX clip wiring and texture handling
Store PluginJob input values for lookup Add per-clip texture inputs on plugin nodes Map input clips to textures during render (with Source fallback)
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@@ -20,6 +20,7 @@
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#define PLUGIN_NODES_H
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#include "ofxhImageEffectAPI.h"
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#include "ofxhPluginCache.h"
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#include "ofxImageEffect.h"
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#include "node/node.h"
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namespace olive
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