build: rebrand output artifacts to Oak and fix macOS QML deployment
- Rename macOS bundle output from Olive.app to Oak.app. - Rename editor binary to oak-editor and render worker to oak-render-worker. - Rename crash handler output to oak-crashhandler. - Update worker lookup, NSIS installer, Linux desktop/AppRun, crashhandler symbol paths, and documentation for the new binary names. - Update CD workflow paths and add -qmldir flags to macdeployqt so QtQuick / QML plugins required by KDDockWidgets are bundled, fixing the launch crash on macOS. - Update user-facing GitHub URLs to OakVideoEditorCommunity/oak.
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@@ -788,7 +788,7 @@ void MainMenu::SequenceCacheClearTriggered()
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void MainMenu::HelpFeedbackTriggered()
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{
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QDesktopServices::openUrl(
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QStringLiteral("https://github.com/olive-editor/olive/issues"));
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QStringLiteral("https://github.com/OakVideoEditorCommunity/oak/issues"));
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}
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void MainMenu::Retranslate()
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