build: rebrand output artifacts to Oak and fix macOS QML deployment
- Rename macOS bundle output from Olive.app to Oak.app. - Rename editor binary to oak-editor and render worker to oak-render-worker. - Rename crash handler output to oak-crashhandler. - Update worker lookup, NSIS installer, Linux desktop/AppRun, crashhandler symbol paths, and documentation for the new binary names. - Update CD workflow paths and add -qmldir flags to macdeployqt so QtQuick / QML plugins required by KDDockWidgets are bundled, fixing the launch crash on macOS. - Update user-facing GitHub URLs to OakVideoEditorCommunity/oak.
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@@ -82,7 +82,7 @@ public:
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/// Vulkan requested by the user. Falls back to OpenGL until VulkanRenderer is implemented.
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kVulkan,
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/// Video frames are rendered by an external olive-render-worker process.
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/// Video frames are rendered by an external oak-render-worker process.
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kMultiProcess,
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/// No graphics rendering - used to test core threading logic
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