base pointer movement in timeline
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@@ -43,9 +43,8 @@ TimelineView::TimelineView(QWidget *parent) :
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connect(&scene_, SIGNAL(changed(const QList<QRectF>&)), this, SLOT(UpdateSceneRect()));
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// Create playhead line and ensure it's always on top
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// Create playhead line
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playhead_line_ = new TimelineViewPlayheadItem();
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playhead_line_->setZValue(100);
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scene_.addItem(playhead_line_);
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@@ -267,6 +266,7 @@ void TimelineView::UpdateSceneRect()
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bounding_rect.setTopLeft(QPointF(0, 0));
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// Ensure the scene height is always AT LEAST the height of the view
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// The scrollbar appears to have a 1px margin on the top and bottom, hence the -2
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int minimum_height = height() - horizontalScrollBar()->height() - 2;
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if (bounding_rect.height() < minimum_height) {
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bounding_rect.setHeight(minimum_height);
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@@ -283,39 +283,3 @@ void TimelineView::UpdateSceneRect()
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scene_.setSceneRect(bounding_rect);
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}
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TimelineView::Tool::Tool(TimelineView *parent) :
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dragging_(false),
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parent_(parent)
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{
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}
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TimelineView::Tool::~Tool(){}
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void TimelineView::Tool::MousePress(QMouseEvent *){}
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void TimelineView::Tool::MouseMove(QMouseEvent *){}
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void TimelineView::Tool::MouseRelease(QMouseEvent *){}
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void TimelineView::Tool::DragEnter(QDragEnterEvent *){}
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void TimelineView::Tool::DragMove(QDragMoveEvent *){}
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void TimelineView::Tool::DragLeave(QDragLeaveEvent *){}
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void TimelineView::Tool::DragDrop(QDropEvent *){}
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TimelineView *TimelineView::Tool::parent()
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{
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return parent_;
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}
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QPointF TimelineView::Tool::GetScenePos(const QPoint &screen_pos)
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{
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return parent()->mapToScene(screen_pos);
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}
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QGraphicsItem *TimelineView::Tool::GetItemAtScenePos(const QPointF &scene_pos)
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{
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return parent()->scene_.itemAt(scene_pos, parent()->transform());
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}
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