implemented cursors in the timeline
Note: this does not use the cursor SVGs in app/ui/cursors since I was never really satisfied with them. They're kept for posterity for the time being.
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@@ -74,6 +74,11 @@ void TimelineViewMouseEvent::SetEvent(QEvent *event)
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source_event_ = event;
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}
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const qreal &TimelineViewMouseEvent::GetSceneX() const
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{
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return scene_x_;
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}
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void TimelineViewMouseEvent::accept()
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{
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if (source_event_ != nullptr)
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