implemented cursors in the timeline

Note: this does not use the cursor SVGs in app/ui/cursors since I was never
really satisfied with them. They're kept for posterity for the time being.
This commit is contained in:
itsmattkc
2020-01-03 17:58:07 +11:00
parent 7f796bd99f
commit ef91f81e0f
22 changed files with 129 additions and 30 deletions
@@ -74,6 +74,11 @@ void TimelineViewMouseEvent::SetEvent(QEvent *event)
source_event_ = event;
}
const qreal &TimelineViewMouseEvent::GetSceneX() const
{
return scene_x_;
}
void TimelineViewMouseEvent::accept()
{
if (source_event_ != nullptr)