implemented cursors in the timeline

Note: this does not use the cursor SVGs in app/ui/cursors since I was never
really satisfied with them. They're kept for posterity for the time being.
This commit is contained in:
itsmattkc
2020-01-03 17:58:07 +11:00
parent 7f796bd99f
commit ef91f81e0f
22 changed files with 129 additions and 30 deletions
+1
View File
@@ -41,6 +41,7 @@ NodeValueTable VideoRenderWorker::RenderInternal(const NodeDependency& path, con
emit CompletedFrame(path, job_time, hash, texture);
// If we actually have a texture, download it into the disk cache
qDebug() << "Texture was null:" << texture.isNull();
if (!texture.isNull()) {
Download(path, hash, texture, frame_cache_->CachePathName(hash));
}