fixed splitting bug
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@@ -33,13 +33,10 @@ Block *ClipBlock::copy()
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{
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ClipBlock* c = new ClipBlock();
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// Duplicate connection
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// FIXME: This behavior should probably be configurable
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if (texture_input()->IsConnected()) {
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NodeParam::ConnectEdge(texture_input()->edges().first()->output(), c->texture_input());
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}
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c->set_block_name(block_name());
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c->set_length(length());
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return new ClipBlock();
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return c;
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}
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Block::Type ClipBlock::type()
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