begin switch to portaudio

Qt's audio system has served us well, but it's a little limited moving forward. PortAudio is a mature and versatile library that will allow for better audio for users.
This commit is contained in:
itsmattkc
2021-10-01 15:41:24 -07:00
parent 06066c279b
commit ee81a47f2e
15 changed files with 224 additions and 546 deletions
+22 -13
View File
@@ -22,7 +22,10 @@
namespace olive {
PreviewAudioDevice::PreviewAudioDevice(QObject *parent)
PreviewAudioDevice::PreviewAudioDevice(int bytes_per_frame, QObject *parent) :
bytes_per_frame_(bytes_per_frame),
notify_interval_(0),
bytes_read_(0)
{
// These pointers are always valid
using_ = &internal_buffer_[0];
@@ -53,35 +56,41 @@ qint64 PreviewAudioDevice::readData(char *data, qint64 maxSize)
qint64 copy_length = qMin(maxSize, qint64(using_->size()));
if (copy_length) {
qint64 new_bytes_read = bytes_read_ + copy_length;
if (notify_interval_ > 0) {
if ((bytes_read_ / notify_interval_) != (new_bytes_read / notify_interval_)) {
emit Notify();
}
}
bytes_read_ = new_bytes_read;
memcpy(data, using_->constData(), copy_length);
*using_ = using_->mid(copy_length);
}
if (using_->isEmpty() && !SwapBuffers(kTryLock)) {
// Ask push function to swap if it can. If it can't, we'll catch it next read.
swap_requested_ = true;
}
if (using_->isEmpty() && !SwapBuffers(kTryLock)) {
// Ask push function to swap if it can. If it can't, we'll catch it next read.
swap_requested_ = true;
}
return copy_length;
}
qint64 PreviewAudioDevice::writeData(const char *, qint64)
{
// No writing to this device
return -1;
}
void PreviewAudioDevice::Push(const QByteArray &b)
qint64 PreviewAudioDevice::writeData(const char *data, qint64 length)
{
// This function should NEVER touch the buffer in `using_`
QMutexLocker locker(&lock_);
pushing_->append(b);
pushing_->append(data, length);
// If swap requested, do this now
if (swap_requested_) {
SwapBuffers(kDontLock);
swap_requested_ = false;
}
return length;
}
bool PreviewAudioDevice::SwapBuffers(LockMethod m)