re-implemented alpha assoc/deassoc when color managing
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@@ -102,7 +102,7 @@ void ScopeBase::OnPaint()
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if (buffer_) {
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// Convert reference frame to display space
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renderer()->BlitColorManaged(color_service(), texture_, managed_tex_.get());
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renderer()->BlitColorManaged(color_service(), texture_, true, managed_tex_.get());
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DrawScope(managed_tex_, pipeline_);
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}
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@@ -298,7 +298,7 @@ void ViewerDisplayWidget::OnPaint()
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}
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// Draw texture through color transform
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renderer()->BlitColorManaged(color_service(), texture_,
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renderer()->BlitColorManaged(color_service(), texture_, true,
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VideoParams(width(), height(), PixelFormat::PIX_FMT_RGBA16F),
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GetCompleteMatrixFlippedYTranslation());
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}
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