merged encoder and decoder code into one folder since they can share quite a bit of code
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#ifndef FFMPEGENCODER_H
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#define FFMPEGENCODER_H
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extern "C" {
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#include <libavformat/avformat.h>
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#include <libswscale/swscale.h>
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#include <libswresample/swresample.h>
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}
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#include "codec/encoder.h"
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class FFmpegEncoder : public Encoder
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{
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public:
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FFmpegEncoder(const EncodingParams ¶ms);
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virtual bool Open() override;
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virtual void Write(FramePtr frame) override;
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virtual void Close() override;
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private:
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/**
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* @brief Handle an error
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*
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* Immediately closes the Decoder (freeing memory resources) and sends the string provided to the warning stream.
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* As this function closes the Decoder, no further Decoder functions should be performed after this is called
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* (unless the Decoder is opened again first).
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*/
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void Error(const QString& s);
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/**
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* @brief Handle an FFmpeg error code
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*
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* Uses the FFmpeg API to retrieve a descriptive string for this error code and sends it to Error(). As such, this
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* function also automatically closes the Decoder.
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*
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* @param error_code
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*/
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void FFmpegError(int error_code);
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bool InitializeStream(enum AVMediaType type, AVStream** stream, AVCodecContext** codec_ctx, const QString& codec);
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bool InitializeCodecContext(AVStream** stream, AVCodecContext** codec_ctx, AVCodec* codec);
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bool SetupCodecContext(AVStream *stream, AVCodecContext *codec_ctx, AVCodec *codec);
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void FlushEncoders();
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AVFormatContext* fmt_ctx_;
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AVStream* video_stream_;
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AVCodecContext* video_codec_ctx_;
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SwsContext* video_scale_ctx_;
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olive::PixelFormat video_conversion_fmt_;
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AVStream* audio_stream_;
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AVCodecContext* audio_codec_ctx_;
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SwrContext* audio_resample_ctx_;
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};
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#endif // FFMPEGENCODER_H
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