timeline: implemented adding objects in the timeline (e.g. solid, title)
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@@ -25,6 +25,7 @@
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#include <QButtonGroup>
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#include <QEvent>
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#include "widget/menu/menu.h"
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#include "ui/icons/icons.h"
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Toolbar::Toolbar(QWidget *parent) :
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@@ -49,7 +50,10 @@ Toolbar::Toolbar(QWidget *parent) :
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// Create snapping button, which is not actually a tool, it's a toggle option
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btn_snapping_toggle_ = CreateNonToolButton();
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connect(btn_snapping_toggle_, SIGNAL(clicked(bool)), this, SLOT(SnappingButtonClicked(bool)));
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connect(btn_snapping_toggle_, &QPushButton::clicked, this, &Toolbar::SnappingButtonClicked);
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// Connect add button to menu signal
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connect(btn_add_, &QPushButton::clicked, this, &Toolbar::AddButtonClicked);
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Retranslate();
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UpdateIcons();
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@@ -160,3 +164,22 @@ void Toolbar::SnappingButtonClicked(bool b)
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{
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emit SnappingChanged(b);
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}
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void Toolbar::AddButtonClicked()
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{
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QMenu m(this);
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for (int i=0;i<Tool::kAddableCount;i++) {
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QAction* action = m.addAction(Tool::GetAddableObjectName(static_cast<Tool::AddableObject>(i)));
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action->setData(i);
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}
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connect(&m, &QMenu::triggered, this, &Toolbar::AddMenuItemTriggered);
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m.exec(QCursor::pos());
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}
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void Toolbar::AddMenuItemTriggered(QAction* a)
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{
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emit AddableObjectChanged(static_cast<Tool::AddableObject>(a->data().toInt()));
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}
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