renderer: attach renderer to single thread

This commit is contained in:
itsmattkc
2022-06-24 09:59:28 -07:00
parent 15d6f407eb
commit ec215f7de6
2 changed files with 143 additions and 25 deletions
+106 -23
View File
@@ -38,21 +38,11 @@ namespace olive {
RenderManager* RenderManager::instance_ = nullptr;
RenderManager::RenderManager(QObject *parent) :
ThreadPool(1, parent),
backend_(kOpenGL),
aggressive_gc_(0)
{
Renderer* graphics_renderer = nullptr;
if (backend_ == kOpenGL) {
graphics_renderer = new OpenGLRenderer();
}
if (graphics_renderer) {
context_ = new RendererThreadWrapper(graphics_renderer, this);
context_->Init();
context_->PostInit();
context_ = new OpenGLRenderer();
decoder_cache_ = new DecoderCache();
shader_cache_ = new ShaderCache();
} else {
@@ -61,6 +51,14 @@ RenderManager::RenderManager(QObject *parent) :
decoder_cache_ = nullptr;
}
if (context_) {
video_thread_ = new RenderThread(context_, decoder_cache_, shader_cache_, this);
audio_thread_ = new RenderThread(nullptr, decoder_cache_, shader_cache_, this);
video_thread_->start(QThread::IdlePriority);
audio_thread_->start(QThread::IdlePriority);
}
decoder_clear_timer_ = new QTimer(this);
decoder_clear_timer_->setInterval(kDecoderMaximumInactivity);
connect(decoder_clear_timer_, &QTimer::timeout, this, &RenderManager::ClearOldDecoders);
@@ -73,9 +71,14 @@ RenderManager::~RenderManager()
delete shader_cache_;
delete decoder_cache_;
context_->Destroy();
video_thread_->quit();
video_thread_->wait();
context_->PostDestroy();
delete context_;
audio_thread_->quit();
audio_thread_->wait();
}
}
@@ -128,7 +131,7 @@ RenderTicketPtr RenderManager::RenderFrame(Node *node, ColorManager* color_manag
ticket->setProperty("cacheuuid", QVariant::fromValue(cache->GetUuid()));
}
AddTicket(ticket, priority);
video_thread_->AddTicket(ticket);
return ticket;
}
@@ -145,22 +148,20 @@ RenderTicketPtr RenderManager::RenderAudio(Node *node, const TimeRange &r, const
ticket->setProperty("enablewaveforms", generate_waveforms);
ticket->setProperty("aparam", QVariant::fromValue(params));
AddTicket(ticket, priority);
audio_thread_->AddTicket(ticket);
return ticket;
}
void RenderManager::RunTicket(RenderTicketPtr ticket) const
bool RenderManager::RemoveTicket(RenderTicketPtr ticket)
{
// Setup the ticket for ::Process
ticket->Start();
if (ticket->IsCancelled()) {
ticket->Finish();
return;
if (video_thread_->RemoveTicket(ticket)) {
return true;
} else if (audio_thread_->RemoveTicket(ticket)) {
return true;
} else {
return false;
}
RenderProcessor::Process(ticket, context_, decoder_cache_, shader_cache_);
}
void RenderManager::SetAggressiveGarbageCollection(bool enabled)
@@ -192,4 +193,86 @@ void RenderManager::ClearOldDecoders()
}
}
RenderThread::RenderThread(Renderer *renderer, DecoderCache *decoder_cache, ShaderCache *shader_cache, QObject *parent) :
QThread(parent),
cancelled_(false),
context_(renderer),
decoder_cache_(decoder_cache),
shader_cache_(shader_cache)
{
if (context_) {
context_->Init();
context_->moveToThread(this);
}
}
void RenderThread::AddTicket(RenderTicketPtr ticket)
{
QMutexLocker locker(&mutex_);
queue_.push_back(ticket);
wait_.wakeOne();
}
bool RenderThread::RemoveTicket(RenderTicketPtr ticket)
{
QMutexLocker locker(&mutex_);
auto it = std::find(queue_.begin(), queue_.end(), ticket);
if (it == queue_.end()) {
return false;
}
queue_.erase(it);
return true;
}
void RenderThread::quit()
{
QMutexLocker locker(&mutex_);
cancelled_ = true;
wait_.wakeOne();
}
void RenderThread::run()
{
if (context_) {
context_->PostInit();
}
QMutexLocker locker(&mutex_);
while (!cancelled_) {
if (queue_.empty()) {
wait_.wait(&mutex_);
}
if (cancelled_) {
break;
}
if (!queue_.empty()) {
RenderTicketPtr ticket = queue_.front();
queue_.pop_front();
locker.unlock();
// Setup the ticket for ::Process
ticket->Start();
if (ticket->IsCancelled()) {
ticket->Finish();
} else {
RenderProcessor::Process(ticket, context_, decoder_cache_, shader_cache_);
}
locker.relock();
}
}
if (context_) {
context_->Destroy();
context_->moveToThread(this->thread());
}
}
}