prioritize dragging markers over workarea
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@@ -102,8 +102,8 @@ void TimeRuler::drawForeground(QPainter *p, const QRectF &rect)
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// Draw timeline points if connected
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int marker_height = TimelineMarker::GetMarkerHeight(p->fontMetrics());
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DrawMarkers(p, marker_height);
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DrawWorkArea(p);
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DrawMarkers(p, marker_height);
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double width_of_frame = timebase_dbl() * GetScale();
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double width_of_second = 0;
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