minor refactoring and signalling panel subtitle by node change

Fixes issue where Footage Viewer subtitle wouldn't update when
dropping footage in.
This commit is contained in:
itsmattkc
2021-04-08 10:42:13 +10:00
parent 2597eea08b
commit ea29ffef96
15 changed files with 57 additions and 49 deletions
+3 -3
View File
@@ -175,7 +175,7 @@ void ViewerWidget::TimeChangedEvent(const int64_t &i)
last_time_ = i;
}
void ViewerWidget::ConnectNodeInternal(ViewerOutput *n)
void ViewerWidget::ConnectNodeEvent(ViewerOutput *n)
{
connect(n, &ViewerOutput::SizeChanged, this, &ViewerWidget::SetViewerResolution);
connect(n, &ViewerOutput::PixelAspectChanged, this, &ViewerWidget::SetViewerPixelAspect);
@@ -217,7 +217,7 @@ void ViewerWidget::ConnectNodeInternal(ViewerOutput *n)
ForceUpdate();
}
void ViewerWidget::DisconnectNodeInternal(ViewerOutput *n)
void ViewerWidget::DisconnectNodeEvent(ViewerOutput *n)
{
PauseInternal();
@@ -248,7 +248,7 @@ void ViewerWidget::DisconnectNodeInternal(ViewerOutput *n)
QMetaObject::invokeMethod(this, "UpdateStack", Qt::QueuedConnection);
}
void ViewerWidget::ConnectedNodeChanged(ViewerOutput *n)
void ViewerWidget::ConnectedNodeChangeEvent(ViewerOutput *n)
{
auto_cacher_.SetViewerNode(n);
}