render: fixed threading regression
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@@ -74,36 +74,30 @@ public:
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* The ticket from this function will return a FramePtr - the rendered frame in reference color
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* space.
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*
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* Setting `prioritize` to TRUE puts this ticket at the top of the queue. Leaving it as FALSE
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* appends it to the bottom.
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*
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* This function is thread-safe.
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*/
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RenderTicketPtr RenderFrame(ViewerOutput *viewer, ColorManager* color_manager,
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const rational& time, RenderMode::Mode mode,
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FrameHashCache* cache = nullptr, bool prioritize = false, bool texture_only = false);
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FrameHashCache* cache = nullptr, RenderTicketPriority priority = RenderTicketPriority::kNormal, bool texture_only = false);
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RenderTicketPtr RenderFrame(ViewerOutput* viewer, ColorManager* color_manager,
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const rational& time, RenderMode::Mode mode,
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const VideoParams& video_params, const AudioParams& audio_params,
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const QSize& force_size,
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const QMatrix4x4& force_matrix, VideoParams::Format force_format,
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ColorProcessorPtr force_color_output,
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FrameHashCache* cache = nullptr, bool prioritize = false, bool texture_only = false);
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FrameHashCache* cache = nullptr, RenderTicketPriority priority = RenderTicketPriority::kNormal, bool texture_only = false);
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/**
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* @brief Asynchronously generate a chunk of audio
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*
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* The ticket from this function will return a SampleBufferPtr - the rendered audio.
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*
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* Setting `prioritize` to TRUE puts this ticket at the top of the queue. Leaving it as FALSE
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* appends it to the bottom.
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*
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* This function is thread-safe.
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*/
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RenderTicketPtr RenderAudio(ViewerOutput* viewer, const TimeRange& r, const AudioParams& params, RenderMode::Mode mode, bool generate_waveforms, bool prioritize = false);
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RenderTicketPtr RenderAudio(ViewerOutput *viewer, const TimeRange& r, RenderMode::Mode mode, bool generate_waveforms, bool prioritize = false);
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RenderTicketPtr RenderAudio(ViewerOutput* viewer, const TimeRange& r, const AudioParams& params, RenderMode::Mode mode, bool generate_waveforms, RenderTicketPriority priority = RenderTicketPriority::kNormal);
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RenderTicketPtr RenderAudio(ViewerOutput *viewer, const TimeRange& r, RenderMode::Mode mode, bool generate_waveforms, RenderTicketPriority priority = RenderTicketPriority::kNormal);
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RenderTicketPtr SaveFrameToCache(FrameHashCache* cache, FramePtr frame, const QByteArray& hash, bool prioritize = false);
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RenderTicketPtr SaveFrameToCache(FrameHashCache* cache, FramePtr frame, const QByteArray& hash, RenderTicketPriority priority = RenderTicketPriority::kNormal);
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virtual void RunTicket(RenderTicketPtr ticket) const override;
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