implemented gizmo transforming through the node graph
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@@ -31,9 +31,8 @@ void NodeValueTree::SetNode(const NodeInput &input, const rational &time)
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NodeTraverser traverser;
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Node *connected_node = input.GetConnectedOutput();
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Node::ValueHint value_hint = input.node()->GetValueHintForInput(input.input(), input.element());
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NodeValueTable table = traverser.GenerateTable(connected_node, value_hint, TimeRange(time, time));
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NodeValueTable table = traverser.GenerateTable(connected_node, TimeRange(time, time));
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int index = traverser.GenerateRowValueElementIndex(input.node(), input.input(), input.element(), &table);
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