reworked and vastly improved snapping subsystem
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@@ -105,7 +105,7 @@ void TimeRuler::drawForeground(QPainter *p, const QRectF &rect)
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// Draw timeline points if connected
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int marker_height = TimelineMarker::GetMarkerHeight(p->fontMetrics());
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if (timeline_points()) {
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if (GetTimelinePoints()) {
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DrawTimelinePoints(p, marker_height);
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}
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