renderer/decoder: use same background mechanism to conform audio as well
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@@ -6,6 +6,7 @@ ConformTask::ConformTask(AudioStreamPtr stream, const AudioRenderingParams& para
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stream_(stream),
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params_(params)
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{
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SetTitle(tr("Conforming Audio %1:%2").arg(stream_->footage()->filename(), QString::number(stream_->index())));
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}
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void ConformTask::Action()
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