renderer/decoder: use same background mechanism to conform audio as well
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@@ -237,6 +237,11 @@ public:
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*/
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virtual void Index(const QAtomicInt* cancelled);
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/**
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* @brief AUDIO ONLY: Returns whether a cached transcode of this audio matching the specified params already exists
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*/
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bool HasConformedVersion(const AudioRenderingParams& params);
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signals:
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/**
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* @brief While indexing, this signal will provide progress as a percentage (0-100 inclusive) if available
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