renderer/decoder: use same background mechanism to conform audio as well

This commit is contained in:
itsmattkc
2020-02-19 16:45:34 +11:00
parent 5166f6a54a
commit e68e89c40b
16 changed files with 239 additions and 18 deletions
+5
View File
@@ -237,6 +237,11 @@ public:
*/
virtual void Index(const QAtomicInt* cancelled);
/**
* @brief AUDIO ONLY: Returns whether a cached transcode of this audio matching the specified params already exists
*/
bool HasConformedVersion(const AudioRenderingParams& params);
signals:
/**
* @brief While indexing, this signal will provide progress as a percentage (0-100 inclusive) if available