format: reformatting files

This commit is contained in:
2026-07-13 15:30:43 +08:00
parent 7522543c48
commit e5eeaddf2f
511 changed files with 274803 additions and 207140 deletions
+60 -55
View File
@@ -385,15 +385,15 @@ void ViewerDisplayWidget::OnPaint()
// image itself will be rendered offscreen, downloaded, and painted below.
bg_painter.begin(paint_device());
bg_painter_active = true;
bg_painter.fillRect(GetInnerRect(),
show_widget_background_ ? palette().window().color() :
Qt::black);
bg_painter.fillRect(GetInnerRect(), show_widget_background_ ?
palette().window().color() :
Qt::black);
} else {
// Clear background to empty
QColor bg_color = show_widget_background_ ? palette().window().color() :
Qt::black;
renderer()->ClearDestination(nullptr, bg_color.redF(), bg_color.greenF(),
bg_color.blueF());
renderer()->ClearDestination(nullptr, bg_color.redF(),
bg_color.greenF(), bg_color.blueF());
}
VideoParams device_params;
@@ -412,13 +412,14 @@ void ViewerDisplayWidget::OnPaint()
} else if (color_service()) {
bool drew_backend_neutral_frame = false;
if (FramePtr frame = load_frame_.value<FramePtr>()) {
if (!drew_backend_neutral_frame && (!texture_ ||
texture_->renderer() !=
renderer() // Some implementations don't like it if we upload to a texture created in another (albeit shared) context
|| texture_->width() != frame->width() ||
texture_->height() != frame->height() ||
texture_->format() != frame->format() ||
texture_->channel_count() != frame->channel_count())) {
if (!drew_backend_neutral_frame &&
(!texture_ ||
texture_->renderer() !=
renderer() // Some implementations don't like it if we upload to a texture created in another (albeit shared) context
|| texture_->width() != frame->width() ||
texture_->height() != frame->height() ||
texture_->format() != frame->format() ||
texture_->channel_count() != frame->channel_count())) {
texture_ = renderer()->CreateTexture(
frame->video_params(), frame->data(),
frame->linesize_pixels());
@@ -427,9 +428,10 @@ void ViewerDisplayWidget::OnPaint()
}
} else if (TexturePtr texture = load_frame_.value<TexturePtr>()) {
// This is a GPU texture, switch to it directly when possible.
if (!drew_backend_neutral_frame && texture && texture->renderer() &&
texture->renderer() != renderer()) {
if (texture->renderer()->IsOpenGL() && renderer()->IsOpenGL()) {
if (!drew_backend_neutral_frame && texture &&
texture->renderer() && texture->renderer() != renderer()) {
if (texture->renderer()->IsOpenGL() &&
renderer()->IsOpenGL()) {
// Shared OpenGL contexts can display the producer texture
// directly. Avoid readback here because the producer
// renderer may belong to a render thread whose context
@@ -441,8 +443,8 @@ void ViewerDisplayWidget::OnPaint()
frame->set_video_params(texture->params());
if (frame->allocate()) {
texture->renderer()->DownloadFromTexture(
texture->id(), texture->params(),
frame->data(), frame->linesize_pixels());
texture->id(), texture->params(), frame->data(),
frame->linesize_pixels());
texture_ = renderer()->CreateTexture(
frame->video_params(), frame->data(),
frame->linesize_pixels());
@@ -475,9 +477,11 @@ void ViewerDisplayWidget::OnPaint()
} else {
if (deinterlace_) {
if (deinterlace_shader_.isNull()) {
deinterlace_shader_ = renderer()->CreateNativeShader(
ShaderCode(FileFunctions::ReadFileAsString(
QStringLiteral(":/shaders/deinterlace.frag"))));
deinterlace_shader_ =
renderer()->CreateNativeShader(
ShaderCode(FileFunctions::ReadFileAsString(
QStringLiteral(
":/shaders/deinterlace.frag"))));
}
if (!deinterlace_texture_ ||
@@ -489,13 +493,15 @@ void ViewerDisplayWidget::OnPaint()
}
ShaderJob job;
job.Insert(QStringLiteral("resolution_in"),
NodeValue(NodeValue::kVec2,
QVector2D(texture_to_draw->width(),
texture_to_draw->height())));
job.Insert(QStringLiteral("ove_maintex"),
NodeValue(NodeValue::kTexture,
QVariant::fromValue(texture_to_draw)));
job.Insert(
QStringLiteral("resolution_in"),
NodeValue(NodeValue::kVec2,
QVector2D(texture_to_draw->width(),
texture_to_draw->height())));
job.Insert(
QStringLiteral("ove_maintex"),
NodeValue(NodeValue::kTexture,
QVariant::fromValue(texture_to_draw)));
renderer()->BlitToTexture(deinterlace_shader_, job,
deinterlace_texture_.get());
@@ -1453,28 +1459,30 @@ bool ViewerDisplayWidget::DrawBackendNeutralFrame(const FramePtr &frame,
if (display_frame->format() == PixelFormat::U8 &&
display_frame->channel_count() == VideoParams::kRGBAChannelCount) {
backend_neutral_cpu_display_frame_ = display_frame;
backend_neutral_cpu_image_ = QImage(
reinterpret_cast<const uchar *>(display_frame->const_data()),
display_frame->width(), display_frame->height(),
display_frame->linesize_bytes(), QImage::Format_RGBA8888);
backend_neutral_cpu_image_ =
QImage(reinterpret_cast<const uchar *>(display_frame->const_data()),
display_frame->width(), display_frame->height(),
display_frame->linesize_bytes(), QImage::Format_RGBA8888);
source_image = backend_neutral_cpu_image_;
} else if (display_frame->format() == PixelFormat::U8 &&
display_frame->channel_count() == VideoParams::kRGBChannelCount) {
display_frame->channel_count() ==
VideoParams::kRGBChannelCount) {
backend_neutral_cpu_display_frame_ = display_frame;
backend_neutral_cpu_image_ = QImage(
reinterpret_cast<const uchar *>(display_frame->const_data()),
display_frame->width(), display_frame->height(),
display_frame->linesize_bytes(), QImage::Format_RGB888);
backend_neutral_cpu_image_ =
QImage(reinterpret_cast<const uchar *>(display_frame->const_data()),
display_frame->width(), display_frame->height(),
display_frame->linesize_bytes(), QImage::Format_RGB888);
source_image = backend_neutral_cpu_image_;
} else {
backend_neutral_cpu_display_frame_.reset();
const int bytes_per_pixel = display_frame->video_params().GetBytesPerPixel();
const int bytes_per_pixel =
display_frame->video_params().GetBytesPerPixel();
if (backend_neutral_cpu_image_.size() !=
QSize(display_frame->width(), display_frame->height()) ||
QSize(display_frame->width(), display_frame->height()) ||
backend_neutral_cpu_image_.format() != QImage::Format_RGBA8888) {
backend_neutral_cpu_image_ =
QImage(display_frame->width(), display_frame->height(),
QImage::Format_RGBA8888);
backend_neutral_cpu_image_ = QImage(display_frame->width(),
display_frame->height(),
QImage::Format_RGBA8888);
}
for (int y = 0; y < display_frame->height(); ++y) {
@@ -1547,20 +1555,18 @@ bool ViewerDisplayWidget::DrawBackendNeutralTexture(const TexturePtr &texture,
// Renders a backend-neutral frame by drawing into an offscreen backend texture,
// downloading it to CPU memory, then painting that image with QPainter.
void ViewerDisplayWidget::DrawBackendNeutral(const ColorTransformJob &ctj,
QPainter *painter)
QPainter *painter)
{
if (!painter || !painter->isActive()) {
return;
}
const int texture_width =
static_cast<int>(width() * devicePixelRatioF());
const int texture_height =
static_cast<int>(height() * devicePixelRatioF());
const int texture_width = static_cast<int>(width() * devicePixelRatioF());
const int texture_height = static_cast<int>(height() * devicePixelRatioF());
const VideoParams offscreen_params(
texture_width, texture_height, PixelFormat::U8,
VideoParams::kRGBAChannelCount);
const VideoParams offscreen_params(texture_width, texture_height,
PixelFormat::U8,
VideoParams::kRGBAChannelCount);
if (!backend_neutral_texture_ ||
backend_neutral_texture_->params() != offscreen_params) {
@@ -1570,7 +1576,7 @@ void ViewerDisplayWidget::DrawBackendNeutral(const ColorTransformJob &ctj,
backend_neutral_buffer_.resize(
texture_width * texture_height *
VideoParams::GetBytesPerPixel(PixelFormat::U8,
VideoParams::kRGBAChannelCount));
VideoParams::kRGBAChannelCount));
}
if (!backend_neutral_texture_ || backend_neutral_texture_->IsDummy()) {
@@ -1589,11 +1595,10 @@ void ViewerDisplayWidget::DrawBackendNeutral(const ColorTransformJob &ctj,
const int bytes_per_pixel = VideoParams::GetBytesPerPixel(
PixelFormat::U8, VideoParams::kRGBAChannelCount);
QImage img(reinterpret_cast<const uchar *>(
backend_neutral_buffer_.constData()),
texture_width, texture_height,
texture_width * bytes_per_pixel,
QImage::Format_RGBA8888_Premultiplied);
QImage img(
reinterpret_cast<const uchar *>(backend_neutral_buffer_.constData()),
texture_width, texture_height, texture_width * bytes_per_pixel,
QImage::Format_RGBA8888_Premultiplied);
img.setDevicePixelRatio(devicePixelRatioF());
// QImage references backend_neutral_buffer_ directly; draw it before the