renderer/decoder: simplified audio PCM transcode

Turned the two-step PCM transcode into one step and simplified/removed much of
the unnecessary infrastructure that supported it. This makes the code cleaner
and generally improves the code paths.
This commit is contained in:
itsmattkc
2020-05-03 16:07:10 +10:00
parent a925476c3f
commit e4c3b6bf7b
28 changed files with 275 additions and 763 deletions
-81
View File
@@ -24,7 +24,6 @@
#include <QThread>
#include "core.h"
#include "render/backend/indexmanager.h"
#include "window/mainwindow/mainwindow.h"
OLIVE_NAMESPACE_ENTER
@@ -37,8 +36,6 @@ RenderBackend::RenderBackend(QObject *parent) :
{
// FIXME: Don't create in CLI mode
cancel_dialog_ = new RenderCancelDialog(Core::instance()->main_window());
connect(IndexManager::instance(), &IndexManager::StreamIndexUpdated, this, &RenderBackend::IndexUpdated);
}
bool RenderBackend::Init()
@@ -473,7 +470,6 @@ void RenderBackend::InitWorkers()
// Connect cancel dialog to it
connect(processor, &RenderWorker::CompletedCache, cancel_dialog_, &RenderCancelDialog::WorkerDone, Qt::QueuedConnection);
connect(processor, &RenderWorker::FootageUnavailable, this, &RenderBackend::FootageUnavailable, Qt::QueuedConnection);
// Finally, we can move it to its own thread
processor->moveToThread(thread);
@@ -486,83 +482,6 @@ void RenderBackend::InitWorkers()
processor_busy_state_.fill(false);
}
void RenderBackend::FootageUnavailable(StreamPtr stream, Decoder::RetrieveState state, const TimeRange &range, const rational &stream_time)
{
if (state == Decoder::kFailedToOpen){
qWarning() << "For range" << range.in() << "-" << range.out() << stream->footage()->filename() << "stream" << stream->index() << "failed to open";
} else if (state == Decoder::kIndexUnavailable) {
FootageWaitInfo info = {stream, range, stream_time};
if (footage_wait_info_.contains(info)) {
return;
}
qDebug() << "Waiting for" << stream.get() << "time" << stream_time.toDouble() << "for frame" << range.in();
if (IndexManager::instance()->IsIndexing(stream)) {
footage_wait_info_.append(info);
} else if ((stream->type() == Stream::kVideo && std::static_pointer_cast<VideoStream>(stream)->is_frame_index_ready())
|| (stream->type() == Stream::kAudio && std::static_pointer_cast<AudioStream>(stream)->index_done())) {
// Index JUST finished, requeue this time
InvalidateCache(range, nullptr);
} else {
// Start indexing process
footage_wait_info_.append(info);
IndexManager::instance()->StartIndexingStream(stream);
}
}
}
void RenderBackend::IndexUpdated(Stream* stream)
{
for (int i=0;i<footage_wait_info_.size();i++) {
const FootageWaitInfo& info = footage_wait_info_.at(i);
if (info.stream.get() == stream) {
bool footage_ready = false;
// See if this stream now has an index for the requested time
if (stream->type() == Stream::kVideo) {
VideoStream* video_stream = static_cast<VideoStream*>(stream);
if (video_stream->get_closest_timestamp_in_frame_index(info.stream_time) >= 0) {
// This index now has this frame, we can re-render it
qDebug() << "Re-ICing video" << info.affected_range.in().toDouble() << "to" << info.affected_range.out().toDouble();
footage_ready = true;
}
} else if (stream->type() == Stream::kAudio) {
AudioStream* audio_stream = static_cast<AudioStream*>(stream);
if (audio_stream->index_length() >= info.stream_time) {
// The index now has this audio, we can re-render it
qDebug() << "Re-ICing audio" << info.affected_range.in().toDouble() << "to" << info.affected_range.out().toDouble();
footage_ready = true;
}
}
if (footage_ready) {
InvalidateCache(info.affected_range, nullptr);
footage_wait_info_.removeAt(i);
i--;
}
}
}
}
bool RenderBackend::FootageWaitInfo::operator==(const RenderBackend::FootageWaitInfo &rhs) const
{
return rhs.stream == stream